Statistical profileOffline
THE LAST SIGNAL
NA 51.222.244.236:60400 checked 25d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,001
top 71% · #1566 in NA
Last wipe
27d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,001 of all ranked servers, the top 71%, and #1566 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on THE LAST SIGNAL
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW28d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of THE LAST SIGNAL
What the server publishes and what was recorded
| Address | 51.222.244.236:60400 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 23:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
████ THE LAST SIGNAL ████ ⚠ PvE • MONTHLY • CUSTOM EVENTS • CUSTOM PROGRESSION ⚠ The world went quiet. Then the signal came back. ◆ Deep PvE Progression & Skill Tree ◆ Raidable Bases+Sky Bases ◆ Boss Battles & NPC Raiders ◆ Roaming Survivor AI ◆ Armored Train Encounters ◆ Cargo Plane Crash Events ◆ Heavy Oil Rig Events ◆ Shipwreck Events ◆ Sputnik Events ◆ Monument Events ◆ The Last Signal Cataclysm ◆ Custom Vehicles & Jet Skis ◆ Custom Armory & Equipment ◆ Economy & Leaderboards ◆ Active Staff ◆ New Content Added Regularly ━━━━━━━━━━━━━━━━━━━━ THE ISLAND ISN'T SILENT. Something is watching. Someone is listening. And somewhere beyond the static... something is answering. ━━━━━━━━━━━━━━━━━━━━ SURVIVE • BUILD • EXPLORE • LEAVE YOUR MARK ████ WELCOME TO THE LAST SIGNAL ████
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 40 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 37 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 97 / 125 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 28 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 31 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 9 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for THE LAST SIGNAL: what is it?
The force wipe is the only wipe THE LAST SIGNAL takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 22 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at THE LAST SIGNAL?
Recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of THE LAST SIGNAL?
Last seen 25 days 6 hours ago, THE LAST SIGNAL is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
Which location does THE LAST SIGNAL run from?
With its NA tag, THE LAST SIGNAL lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.222.244.236:60400 it is addressed.
Which Rust version is THE LAST SIGNAL running?
This release lists THE LAST SIGNAL on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does THE LAST SIGNAL carry?
The last count for THE LAST SIGNAL was 25 days 6 hours ago; it is offline at present.
In the rankings of Rust servers, where is THE LAST SIGNAL placed?
For seven-day player hours THE LAST SIGNAL is ranked #16,001 and #1,566 in North America, placing it in the top 71% of all ranked servers.
Tag details
Which Rust Census filters and lists cover THE LAST SIGNAL?
The Rust Census lists that THE LAST SIGNAL fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on THE LAST SIGNAL carry?
Read by the game's server browser, THE LAST SIGNAL publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on THE LAST SIGNAL?
The procedural map on THE LAST SIGNAL is generated by the game, measures 4,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for THE LAST SIGNAL?
No gather rate is recorded for THE LAST SIGNAL in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join THE LAST SIGNAL?
You can open the console in Rust with F1 and enter client.connect 51.222.244.236:60400; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
