Statistical profileOnline
VeryGames.com Rust Server
51.210.79.102:22554 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#11,335
top 51%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,335 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on VeryGames.com Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.8 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:34 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 11:25 UTC3d ago | 1 | – | 1.2 days | 0 |
| Sun 25 Oct, 13:30 UTC4d ago | 1 | – | 0.9 days | 0 |
| Fri 23 Oct, 09:17 UTC6d ago | 1 | held half | 2.2 days | 0 |
| Wed 21 Oct, 16:39 UTC7d ago | 1 | – | 1.7 days | 0 |
| Mon 19 Oct, 16:32 UTC9d ago | 1 | halved by day 1 | 2 days | 0 |
| Sat 17 Oct, 12:14 UTC12d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Sun 11 Oct, 09:18 UTC18d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Fri 9 Oct, 21:31 UTC19d ago | 1 | – | 1.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of VeryGames.com Rust Server
What the server publishes and what was recorded
| Address | 51.210.79.102:22554 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 15:34 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 139 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 278 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 44 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 74 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 34 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 64 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does VeryGames.com Rust Server wipe, and how often?
Wipes on VeryGames.com Rust Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 47 hours have passed since this world was made.
What should you expect on wipe day at VeryGames.com Rust Server?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 1.
Server details
What does the record show for the uptime and current status of VeryGames.com Rust Server?
This release records VeryGames.com Rust Server as online. About 13 hours ago is when it last restarted, according to the uptime it reports. A total of 141 of 168 hours were up over 7 full days, which is 84% of the time. It was first seen by Rust Census on 9 October 2026.
Does VeryGames.com Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 91,600. Memory use reached 2,700 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does VeryGames.com Rust Server run from?
No region is given by VeryGames.com Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.210.79.102:22554 it is addressed.
Which Rust version is VeryGames.com Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version VeryGames.com Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for VeryGames.com Rust Server?
VeryGames.com Rust Server stands at 0 players from 1 slots in this release. This release records a seven-day average of 0 players and a peak of 1.
What position does VeryGames.com Rust Server hold in the server rankings?
The rank for VeryGames.com Rust Server is #11,335 on seven-day player hours, in the top 51% of ranked servers.
Tag details
On Rust Census, which lists and filters carry VeryGames.com Rust Server?
These Rust Census lists include VeryGames.com Rust Server: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on VeryGames.com Rust Server: what do they indicate?
These are the tags VeryGames.com Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for VeryGames.com Rust Server?
The procedural map on VeryGames.com Rust Server is generated by the game, measures 4,000 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
How is VeryGames.com Rust Server configured, and what rules does it keep?
No gather rate is recorded for VeryGames.com Rust Server in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join VeryGames.com Rust Server?
You can open the console in Rust with F1 and enter client.connect 51.210.79.102:22554; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.