Statistical profileOnline
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]
EU 51.195.88.143:20560 checked 11m ago
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1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#8,078
top 36% · #2101 in EU
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #8,078 of all ranked servers, the top 36%, and #2101 in EU, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
8.7 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:33 UTC18d ago | 1 | – | running | 0 |
| Fri 2 Oct, 15:29 UTC27d ago | 1 | held half | 8.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]
What the server publishes and what was recorded
| Address | 51.195.88.143:20560 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 08:33 UTC |
| Hostname | azimuth.alkad.online |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamealkad.online
Table 4: Other servers of this operator
The busiest servers publishing a alkad.online hostname
| Server | Status | Players |
|---|---|---|
| RAVE RUST • X1000000 | PVP | BF | FUN| FPS+ | CLANS | NOLIMIT | Online | 4 / 150 |
| #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10 | Online | 2 / 200 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | Online | 1 / 250 |
| SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 | Online | 1 / 100 |
| SRVRUST X5 | NOLIMIT | KITS | EVENT | WIPE 29,10 | Online | 1 / 250 |
| REGION RUST │ 1,5x Loot │ Max 5 Players │ Starter Kits | Online | 0 / 150 |
| HOSTILE RUST | №1 | 29.10 | ДЛЯ НОВИЧКОВ | EVENTS | Online | 0 / 50 |
| FLASHBACK EU Small | Vanilla | Biweekly | Online | 0 / 70 |
10 servers publish a alkad.online hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 732 on average | 557 / 650 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 222 on average | 93 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 86 on average | 24 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 15 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 21 / 50 |
| A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 0 / 42 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The rhythm of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 15 hours.
How is wipe day run on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server record
What does the record show for the uptime and current status of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is online at the time of this release. About 15 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] perform?
Average server fps over the last 48 hours was 140, with a low of 113. Buildings, deployables and everything else in the world took the entity count to 25,942. The peak memory use recorded was 2,269 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] based?
In Europe AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.195.88.143:20560 it is addressed.
On which Rust version does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] operate?
This release lists AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] carry?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] stands at 0 players from 200 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.
What position does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] hold in the server rankings?
For seven-day player hours AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is ranked #8,078 and #2,101 in Europe, placing it in the top 36% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The Rust Census lists that AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Aim training servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
By whom is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] and 9 other servers we track publish a alkad.online hostname, so one operator most likely runs them.
Which meanings do the tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it are the tags AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs a procedural map of size 4,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] carries no gather rate. 8 players is the group limit, the game's default. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
Enter client.connect 51.195.88.143:20560 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^e,^d,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^e | Minigames The format is minigames, including arenas, Bedwars and parkour. |
|---|---|
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
