Statistical profileOffline
RevRust Dev Server
51.161.199.81:29015 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,938
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,938 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RevRust Dev Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:46 UTC27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RevRust Dev Server
What the server publishes and what was recorded
| Address | 51.161.199.81:29015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 13:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
DEV SERVER Welcome to Revolution Gaming Rust PvE DEV! Solo/Duo/Trio/Quad Full PVE Protection Active Admins Purge: Final 36 hours of wipe Significantly boosted gather rates for resources (up to 10x) as well as boosted scrap and loot. This server has the following: Kits Bgrade and Up commands Junk Free Loot Table Backpacks Clans Raidable Bases Jetpack Skill Tree Virtual Quarries Faster Smelt/Craft/Mixing Lots of Events Zombie Hordes Boss Monsters Plane Crash Teleportation - Home, Outpost,Bandit etc Please use the Website button to join our Discord for access to exclusive kits and more info!
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 166 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 180 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RevRust Dev Server: what is it?
Too few wipes of RevRust Dev Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 22 hours have passed since this world was made.
How is wipe day run on RevRust Dev Server?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of RevRust Dev Server?
RevRust Dev Server is offline at the time of this release; it was last seen 27 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
In which location is RevRust Dev Server based?
No region is given by RevRust Dev Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.161.199.81:29015 it is addressed.
On which Rust version does RevRust Dev Server operate?
The version in use on RevRust Dev Server is Rust network protocol 2633 and build 165217 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does RevRust Dev Server carry?
At this release RevRust Dev Server is offline, having last been seen 27 days 9 hours ago.
In the rankings of Rust servers, where is RevRust Dev Server placed?
The rank for RevRust Dev Server is #15,938 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RevRust Dev Server?
Included in these Rust Census lists is RevRust Dev Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on RevRust Dev Server: what do they indicate?
gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; oxidation (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags RevRust Dev Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on RevRust Dev Server?
Size 4,800 and seed 1601604974: that is the procedural map on RevRust Dev Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Join Us Today.
What settings and rules have been listed for RevRust Dev Server?
The name of RevRust Dev Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join RevRust Dev Server?
Enter client.connect 51.161.199.81:29015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://revolutionrust.co is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Other
oxidation | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
