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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,438 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AU] Facepunch 2

51.161.199.230:28015 checked 6m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (07:30 UTC)
Source
Live server queries
Server address
51.161.199.230:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

3/ 250

1% full

7-day average

7

peak 14

Rank

#1,225

top 6%

Last wipe

27d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 3 players on it, 1% of its 250 slots.
  • Over the last seven days it averaged 7 players, with a peak of 14.
  • It ranks #1,225 of all ranked servers, the top 6%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AU] Facepunch 2

Players now and over time, UTC

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040008:0017:0002:0011:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

Wipe-day peak

30

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 11hThu 5 Nov, 19:00 UTCForce wipe FW
35d 11hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU] Facepunch 2

4500 · seed 157227784

Map of [AU] Facepunch 2

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed157227784
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AU] Facepunch 2

What the server publishes and what was recorded

Address51.161.199.230:28015
Region–
Max players250
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:41 UTC
Hostnameau__2.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EA] Softcore 1Online63 / 350
[EU] Facepunch 1Online61 / 400
[US East] Facepunch Premium 1Online49 / 400
[EU] Facepunch Premium 1Online44 / 350
[EU East] Facepunch 4Online43 / 350
[EU East] Facepunch 5Online29 / 350
[EA] Facepunch 2Online24 / 300
[EU] Facepunch Softcore 1Online23 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average25 / 100
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average2 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average2 / 500
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average7 / 75
vanilla +OC · groups of 16+ · monthly · 1 on average0 / 75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average626 / 650

12. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [AU] Facepunch 2: what is it?

A monthly force wipe is the sole occasion on which [AU] Facepunch 2 wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 13 hours. A monthly wipe schedule is published in its tags.

How is wipe day run on [AU] Facepunch 2?

An average of 30 players attended at peak across recent wipes. 39 hours after the latest wipe, the crowd peaked.

Server record

How reliable is [AU] Facepunch 2, and is it online now?

At the latest check, [AU] Facepunch 2 was online. By its own reported uptime, it restarted about 18 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does [AU] Facepunch 2 perform?

Over the last 48 hours, server fps averaged 185; the lowest reading was 149. The world carried up to 130,159 entities, including buildings, deployables and all else. Memory use reached 5,966 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does [AU] Facepunch 2 run from?

Its name points to Oceania, though [AU] Facepunch 2 publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.161.199.230:28015 it is addressed.

What version of Rust has been recorded on [AU] Facepunch 2?

This release lists [AU] Facepunch 2 on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on [AU] Facepunch 2?

At counting time [AU] Facepunch 2 recorded 3 players across 250 slots. This release records a seven-day average of 7 players and a peak of 14. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 9 players.

How does [AU] Facepunch 2 compare with other servers in the rankings?

For seven-day player hours, [AU] Facepunch 2 is ranked #1,225, placing it in the top 6% of all ranked servers.

Lists and tags

Where does [AU] Facepunch 2 appear among the Rust Census lists and filters?

Included in these Rust Census lists is [AU] Facepunch 2: Rust tutorial servers, Oceania Rust servers, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator runs [AU] Facepunch 2?

A playrust.com hostname is published by [AU] Facepunch 2 and by 124 other servers we track, so the same operator most likely runs them.

The tags on [AU] Facepunch 2: what do they indicate?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): Slots: 250; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags [AU] Facepunch 2 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for [AU] Facepunch 2?

[AU] Facepunch 2 runs a procedural map of size 4,500 with seed 157227784, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for [AU] Facepunch 2?

No gather rate is recorded for [AU] Facepunch 2 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears in the Official tab in game. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to [AU] Facepunch 2?

Enter client.connect 51.161.199.230:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode Survival play, in the standard Rust format.
mp250Max players Slots: 250.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^tTutorial on The Facepunch tutorial runs here, so new players can begin.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.