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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,332 players on 11,614 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

My Rust Server

51.161.198.100:28015 checked 8m ago

moddedcarbon
Release date
Next release
In five minutes (06:20 UTC)
Source
Live server queries
Server address
51.161.198.100:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#13,880

top 62%

Last wipe

1d ago

no schedule published

Next wipe

5d 4h

Tue 3 Nov, 11:06 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,880 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Tuesday 3 November, 11:06 UTC, every Tuesday at 11:06 UTC.

2. Players

Figure 1: Players on My Rust Server

Players now and over time, UTC

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608007:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 11:06 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Tuesday 3 November, 11:06 UTC, in 5d 4h. Every Tuesday at 11:06 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
5d 4hTue 3 Nov, 11:06 UTCOwn schedule
7d 12hThu 5 Nov, 19:00 UTCForce wipe FW
12d 4hTue 10 Nov, 11:06 UTCOwn schedule
19d 4hTue 17 Nov, 11:06 UTCOwn schedule
26d 4hTue 24 Nov, 11:06 UTCOwn schedule
33d 4hTue 1 Dec, 11:06 UTCOwn schedule
35d 12hThu 3 Dec, 19:00 UTCForce wipe FW
40d 4hTue 8 Dec, 11:06 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:06 UTC1d ago – – running 0
Tue 20 Oct, 11:06 UTC8d ago 1 halved by day 1 7 days 0
Tue 13 Oct, 11:05 UTC15d ago 0 – 7 days 0
Tue 6 Oct, 11:06 UTC22d ago 0 – 7 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 0 – 4.7 days 0
Tue 29 Sep, 12:06 UTC29d ago 0 – 2.3 days 0
Tue 22 Sep, 12:06 UTC36d ago 0 – 7 days 0
Tue 15 Sep, 12:07 UTC43d ago 0 – 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust Server

1000 · seed 235698929

Map of My Rust Server

Table 3: The world

As the server publishes it

MapActual One Gird Map
Size1000
Seed235698929

8. Server characteristics

Table 4: Characteristics of My Rust Server

What the server publishes and what was recorded

Address51.161.198.100:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 11:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average25 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does My Rust Server wipe, and how often?

The wipe rhythm of My Rust Server is every Tuesday at 11:06 UTC. Tuesday 3 November at 11:06 UTC is the date of its next wipe. This world was generated 43 hours ago.

On My Rust Server, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 4 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

About the server

Is My Rust Server up, and how well has it held up?

My Rust Server is online at the time of this release. By its own reported uptime, it restarted about 41 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does My Rust Server perform?

Average server fps over the last 48 hours was 31, with a low of 30. The world carried up to 3,589 entities, including buildings, deployables and all else. The peak memory use recorded was 1,324 MB. Players feel low fps and a rising entity count as lag.

Which location does My Rust Server run from?

No region is published by My Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.161.198.100:28015 is its address.

What version of Rust has been recorded on My Rust Server?

The version in use on My Rust Server is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on My Rust Server?

The present count is 0 players on My Rust Server, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.

How does My Rust Server compare with other servers in the rankings?

For seven-day player hours, My Rust Server is ranked #13,880, placing it in the top 62% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry My Rust Server?

Included in these Rust Census lists is My Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on My Rust Server carry?

Read by the game's server browser, My Rust Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on My Rust Server?

The procedural map on My Rust Server is generated by the game, measures 1,000 and carries seed 235698929. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Actual One Gird Map.

How is My Rust Server configured, and what rules does it keep?

No gather rate is given in the name of My Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join My Rust Server?

Enter client.connect 51.161.198.100:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.