Statistical profileOnline
Morons Unite
51.161.172.123:25592 checked 10m ago
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1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 6 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Morons Unite
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:25 UTC20d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Morons Unite
What the server publishes and what was recorded
| Address | 51.161.172.123:25592 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 20:25 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 19 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 260 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Morons Unite?
Too few wipes of Morons Unite are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 3 hours.
On Morons Unite, what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 12 hours after it began.
Server details
How reliable is Morons Unite, and is it online now?
This release records Morons Unite as online. The uptime it reports puts the last restart at about 12 days 12 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 3 October 2026.
Does Morons Unite hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 193; the lowest reading was 162. The world carried up to 118,587 entities, including buildings, deployables and all else. Up to 6,297 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Morons Unite?
No region is given by Morons Unite. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.161.172.123:25592 is its address.
Which Rust version is Morons Unite running?
This release lists Morons Unite on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Morons Unite carry?
The present count is 0 players on Morons Unite, out of 6 slots. Averaged across seven days, the count is 0 players.
What position does Morons Unite hold in the server rankings?
The rank for Morons Unite is #15,290 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Morons Unite?
The Rust Census lists that Morons Unite fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Morons Unite carry?
These are the tags Morons Unite publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Morons Unite?
Morons Unite runs a procedural map of size 4,500 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Morons Unite, what rules and settings are in force?
The name of Morons Unite carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Morons Unite?
Enter client.connect 51.161.172.123:25592 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp6 | Max players The server holds 6 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.