Statistical profileOffline
IKS[211 Devblog]
50.7.226.2:27015 checked 13d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,916
top 60%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,916 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on IKS[211 Devblog]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of IKS[211 Devblog]
Table 2: The world
As the server publishes it
| Map | IKS_CustomMap_v5 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of IKS[211 Devblog]
What the server publishes and what was recorded
| Address | 50.7.226.2:27015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:51 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 179 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 86 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 22 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 268 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on IKS[211 Devblog]?
With too few wipes of IKS[211 Devblog] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 16 days 15 hours ago.
About the server
Is IKS[211 Devblog] up, and how well has it held up?
IKS[211 Devblog] is offline at the time of this release; it was last seen 13 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 16 October 2026.
In which location is IKS[211 Devblog] based?
A region is not published by IKS[211 Devblog]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 50.7.226.2:27015 it is addressed.
What version of Rust has been recorded on IKS[211 Devblog]?
This release lists IKS[211 Devblog] on Rust network protocol 2164, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does IKS[211 Devblog] carry?
At this release IKS[211 Devblog] is offline, having last been seen 13 days 1 hours ago.
In the rankings of Rust servers, where is IKS[211 Devblog] placed?
The rank for IKS[211 Devblog] is #12,916 on seven-day player hours, in the top 60% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry IKS[211 Devblog]?
The Rust Census lists that IKS[211 Devblog] fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded.
The tags on IKS[211 Devblog]: what do they indicate?
Read by the game's server browser, IKS[211 Devblog] publishes these tags: mp10 (Max players): Slots: 10; v2164 (Protocol): Your game must run protocol 2164 to join; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game on this modded server; hb68d7370 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
How is IKS[211 Devblog] configured, and what rules does it keep?
The name of IKS[211 Devblog] carries no gather rate. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The server does not run VAC, Valve's anti-cheat.
Connecting
How can you connect to IKS[211 Devblog]?
Enter client.connect 50.7.226.2:27015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10 | Max players Slots: 10. |
|---|---|
v2164 | Protocol Your game must run protocol 2164 to join. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Plugins or settings alter the game on this modded server. |
Other
hb68d7370 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.