Statistical profileOffline
DayZ Apocalypse Duo - No Jungle
50.33.245.148:28015 checked 3d ago
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1. Main points
Players now
2/ 10
20% full
7-day average
1
peak 2
Rank
#9,535
top 43%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #9,535 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on DayZ Apocalypse Duo - No Jungle
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
3.8 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:46 UTC3d ago | 2 | – | running | 1 |
| Thu 22 Oct, 00:58 UTC7d ago | 2 | halved by day 1 | 3.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of DayZ Apocalypse Duo - No Jungle
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DayZ Apocalypse Duo - No Jungle
What the server publishes and what was recorded
| Address | 50.33.245.148:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 20:46 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 149 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 193 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 225 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for DayZ Apocalypse Duo - No Jungle: what is it?
The rhythm of DayZ Apocalypse Duo - No Jungle's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 21 hours.
What should you expect on wipe day at DayZ Apocalypse Duo - No Jungle?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
Server details
What does the record show for the uptime and current status of DayZ Apocalypse Duo - No Jungle?
The latest count records DayZ Apocalypse Duo - No Jungle as offline, last seen 3 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 6 of them, or 4%. The first sighting of it by Rust Census was on 21 October 2026.
In which location is DayZ Apocalypse Duo - No Jungle based?
A region is not published by DayZ Apocalypse Duo - No Jungle. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 50.33.245.148:28015 is its address.
What version of Rust has been recorded on DayZ Apocalypse Duo - No Jungle?
This release lists DayZ Apocalypse Duo - No Jungle on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for DayZ Apocalypse Duo - No Jungle?
DayZ Apocalypse Duo - No Jungle is offline at present; its last recording was 3 days 19 hours ago. This release records a seven-day average of 1 players and a peak of 2.
What position does DayZ Apocalypse Duo - No Jungle hold in the server rankings?
For seven-day player hours, DayZ Apocalypse Duo - No Jungle is ranked #9,535, placing it in the top 43% of all ranked servers.
Lists and tags
Where does DayZ Apocalypse Duo - No Jungle appear among the Rust Census lists and filters?
These Rust Census lists include DayZ Apocalypse Duo - No Jungle: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on DayZ Apocalypse Duo - No Jungle carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server are the tags DayZ Apocalypse Duo - No Jungle publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for DayZ Apocalypse Duo - No Jungle?
The game generates the procedural map on DayZ Apocalypse Duo - No Jungle.
On DayZ Apocalypse Duo - No Jungle, what rules and settings are in force?
No gather rate is recorded for DayZ Apocalypse Duo - No Jungle in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join DayZ Apocalypse Duo - No Jungle?
Enter client.connect 50.33.245.148:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.