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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Avalon Lost || PVE || NO VIP || 2X

50.20.249.125:19560 checked 39m ago

2x weekly wipes moddedoxidepve
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
50.20.249.125:19560
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 3

Rank

#4,829

top 22%

Last wipe

7h ago

weekly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #4,829 of all ranked servers, the top 22%, on player hours over the last seven days.
  • Its current map went up 7h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Avalon Lost || PVE || NO VIP || 2X

Players now and over time, UTC

AveragePeakWipe
00.250.50.75102:0011:0021:0005:0014:0023:00Wiped Thu 29 Oct, 18:05 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
05010015020002:0011:0021:0005:0014:0023:00Wiped Thu 29 Oct, 18:05 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Usual gap

3.3 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
13d 16hThu 12 Nov, 18:05 UTCOwn schedule
20d 16hThu 19 Nov, 18:05 UTCOwn schedule
27d 16hThu 26 Nov, 18:05 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
41d 16hThu 10 Dec, 18:05 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:05 UTC7h ago – – running 1
Sun 25 Oct, 02:40 UTC4d ago 3 halved by day 2 4.6 days 0
Thu 22 Oct, 18:06 UTC7d ago 0 – 2.4 days 0
Thu 15 Oct, 18:06 UTC14d ago 2 halved by day 3 7 days 2
Wed 14 Oct, 17:47 UTC15d ago 4 – 1 days 0
Tue 13 Oct, 01:46 UTC16d ago 4 – 1.7 days 0
Thu 8 Oct, 18:05 UTC21d ago 2 halved by day 3 4.3 days 1
Sat 3 Oct, 15:10 UTC26d ago 3 halved by day 2 5.1 days 2
Fri 2 Oct, 01:15 UTC27d ago 3 – 1.6 days 0
Thu 24 Sep, 18:06 UTC35d ago 2 held half 7.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Avalon Lost || PVE || NO VIP || 2X

4500 · seed 64205775

Map of Avalon Lost || PVE || NO VIP || 2X

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed64205775
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Avalon Lost || PVE || NO VIP || 2X

What the server publishes and what was recorded

Address50.20.249.125:19560
Region–
Max players40
Group limit8, the default
Wipe scheduleweekly
Last wipe29 Oct 2026, 18:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 7 on average1 / 100
Mad Science Reborn | PVE | 2X+ | Raidable Bases | BossesEU · groups of 8+ · 2x · weekly · 2 on average0 / 75
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average5 / 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average9 / 100
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average9 / 100
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 9 on average3 / 50

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Avalon Lost || PVE || NO VIP || 2X: what is it?

Too few wipes of Avalon Lost || PVE || NO VIP || 2X are recorded to confirm its schedule, so its tag is followed by the prediction. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 7 hours ago. The tags list a wipe schedule of one week.

How is wipe day run on Avalon Lost || PVE || NO VIP || 2X?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 30 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2.5 in those cases where it did not hold.

Server record

How reliable is Avalon Lost || PVE || NO VIP || 2X, and is it online now?

This release records Avalon Lost || PVE || NO VIP || 2X as online. By its own reported uptime, it restarted about 5 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

How well does Avalon Lost || PVE || NO VIP || 2X perform?

The figures for the last 48 hours give an average of 116 server fps and a minimum of 93. The world carried up to 130,760 entities, including buildings, deployables and all else. Up to 4,061 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Avalon Lost || PVE || NO VIP || 2X run from?

No region is published by Avalon Lost || PVE || NO VIP || 2X. Rust Census does not look up where the machine stands; it shows where a server says it is. At 50.20.249.125:19560 it is addressed.

Which Rust version is Avalon Lost || PVE || NO VIP || 2X running?

The version in use on Avalon Lost || PVE || NO VIP || 2X is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Avalon Lost || PVE || NO VIP || 2X?

The present count is 0 players on Avalon Lost || PVE || NO VIP || 2X, out of 40 slots. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 03:00 UTC: 1 players.

How does Avalon Lost || PVE || NO VIP || 2X compare with other servers in the rankings?

The rank for Avalon Lost || PVE || NO VIP || 2X is #4,829 on seven-day player hours, in the top 22% of ranked servers.

Tag details

Which Rust Census filters and lists cover Avalon Lost || PVE || NO VIP || 2X?

Included in these Rust Census lists is Avalon Lost || PVE || NO VIP || 2X: Rust 2x servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

The tags on Avalon Lost || PVE || NO VIP || 2X: what do they indicate?

Read by the game's server browser, Avalon Lost || PVE || NO VIP || 2X publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Avalon Lost || PVE || NO VIP || 2X?

The procedural map on Avalon Lost || PVE || NO VIP || 2X is generated by the game, measures 4,500 and carries seed 64205775. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Avalon Lost || PVE || NO VIP || 2X?

Avalon Lost || PVE || NO VIP || 2X carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Avalon Lost || PVE || NO VIP || 2X?

Enter client.connect 50.20.249.125:19560 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.