Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,058 players on 11,725 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

EU 185.216.144.112:28080 checked 11m ago

2x weekly wipes moddedoxidepve
Release date
Next release
In five minutes (00:05 UTC)
Source
Live server queries
Server address
185.216.144.112:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 75

0% full

7-day average

2

peak 9

Rank

#2,487

top 11% · #963 in EU

Last wipe

14d ago

weekly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 2 players, with a peak of 9.
  • It ranks #2,487 of all ranked servers, the top 11%, and #963 in EU, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

50%

else halves by day 10

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
13d 18hThu 12 Nov, 18:32 UTCOwn schedule
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW
41d 18hThu 10 Dec, 18:32 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC14d ago 8 – running 3
Thu 1 Oct, 18:30 UTC FW28d ago 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC42d ago 10 halved by day 10 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

4250 · seed 290821

Map of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed290821
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

What the server publishes and what was recorded

Address185.216.144.112:28080
RegionEU
Max players75
Group limit8, the default
Wipe scheduleweekly
Last wipe15 Oct 2026, 18:32 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

A unique modded experience offering challenging Rust PVE gameplay with RPG elements. Fight bosses, hordes of zombies and raid fiendish bases to earn currency and XP and unlock game-changing skills and powerful equipment. Map wipes every Thursday. Blueprints, XP and currency is wiped once every three months. We've installed many quality of life plugins to make your life easier: • Teleports • Vehicle Licences • Currency Shop • Skill Tree • Epic Loot

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average7 / 150
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average3 / 200
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average7 / 250
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|MonthlyEU · groups of 9999+ · 2x · monthly · 5 on average3 / 60
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average6 / 50
RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average0 / 150

11. Quick answers

From the figures on this page.

Wipe records

When does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe, and how often?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is wiped on a schedule of every 4 weeks on Thursday at 18:32 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 14 days 5 hours have passed since this world was made. The tags list a wipe schedule of one week.

On Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, what happens on wipe day?

The average busiest point of its recent wipes drew 8 players. On the latest wipe, 40 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 10.

Server details

What does the record show for the uptime and current status of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

This release records Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses as online. By its own reported uptime, it restarted about 16 hours ago. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses perform?

Over the last 48 hours, server fps averaged 71; the lowest reading was 11. The world carried up to 126,335 entities, including buildings, deployables and all else. Up to 4,264 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Its EU tag is how Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.216.144.112:28080 is its address.

What version of Rust has been recorded on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

This release lists Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The present count is 0 players on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, out of 75 slots. Averaged over seven days: 2 players, with a peak of 9. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 3 players.

In the rankings of Rust servers, where is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses placed?

On player hours over the last seven days Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses stands at #2,487, #963 in Europe, in the top 11% of ranked servers.

Tag details

Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear among the Rust Census lists and filters?

The Rust Census lists that Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses fits are: Rust 2x servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meanings do the tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses carry?

These are the tags Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Size 4,250 and seed 290821: that is the procedural map on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The name of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses records a gather rate of 2x. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Enter client.connect 185.216.144.112:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://rustmadscience.tebex.io/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players 75 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.