Statistical profileOffline
Dogecoin to the moon
5.9.216.23:28015 checked 2h ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#13,459
top 60%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,459 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Dogecoin to the moon
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 23:00 UTC3d ago | 1 | – | running | 0 |
| Tue 13 Oct, 04:52 UTC16d ago | 0 | – | 12.8 days | 0 |
| Sun 11 Oct, 18:43 UTC18d ago | 1 | – | 1.4 days | 0 |
| Wed 7 Oct, 22:04 UTC21d ago | 1 | halved by day 1 | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dogecoin to the moon
1500 · seed 25412423
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 25412423 |
8. Server characteristics
Table 3: Characteristics of Dogecoin to the moon
What the server publishes and what was recorded
| Address | 5.9.216.23:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 23:00 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 98 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 96 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 334 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Dogecoin to the moon?
No next wipe can be predicted for Dogecoin to the moon, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 22 hours.
On Dogecoin to the moon, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
Server record
What does the record show for the uptime and current status of Dogecoin to the moon?
Dogecoin to the moon is offline at the time of this release; it was last seen 2 hours ago. A total of 74 of 168 hours were up over 7 full days, which is 44% of the time. The first sighting of it by Rust Census was on 7 October 2026.
Which location does Dogecoin to the moon run from?
No region is given by Dogecoin to the moon. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.9.216.23:28015 is its address.
What version of Rust has been recorded on Dogecoin to the moon?
The version in use on Dogecoin to the moon is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Dogecoin to the moon carry?
At this release Dogecoin to the moon is offline, having last been seen 2 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does Dogecoin to the moon compare with other servers in the rankings?
The rank for Dogecoin to the moon is #13,459 on seven-day player hours, in the top 60% of ranked servers.
Tags, lists
Where does Dogecoin to the moon appear among the Rust Census lists and filters?
These Rust Census lists include Dogecoin to the moon: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Dogecoin to the moon carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Dogecoin to the moon publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Dogecoin to the moon?
Size 1,500 and seed 25412423: that is the procedural map on Dogecoin to the moon, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Dogecoin to the moon configured, and what rules does it keep?
No gather rate is recorded for Dogecoin to the moon in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Dogecoin to the moon?
Enter client.connect 5.9.216.23:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.