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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,218 players on 11,715 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Skynet by C_Sky

5.83.170.184:10400 checked 29d ago

moddedoxide
Release date
Next release
In five minutes (07:38 UTC)
Source
Live server queries
Server address
5.83.170.184:10400
First recorded
29 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,839

top 70%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,839 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Skynet by C_Sky

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Skynet by C_Sky

4000 · seed 6738

Map of Skynet by C_Sky

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Skynet by C_Sky

What the server publishes and what was recorded

Address5.83.170.184:10400
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 12:23 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Skynet by C_Sky?

The rhythm of Skynet by C_Sky's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 29 days 22 hours ago.

Server details

Is Skynet by C_Sky up, and how well has it held up?

Skynet by C_Sky is offline at the time of this release; it was last seen 29 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 29 September 2026.

In which location is Skynet by C_Sky based?

A region is not published by Skynet by C_Sky. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.83.170.184:10400 is its address.

On which Rust version does Skynet by C_Sky operate?

Rust network protocol 2633 and build 165217 on Windows is the version Skynet by C_Sky runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Skynet by C_Sky?

The last count for Skynet by C_Sky was 29 days 3 hours ago; it is offline at present.

What position does Skynet by C_Sky hold in the server rankings?

The rank for Skynet by C_Sky is #16,839 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Skynet by C_Sky?

Included in these Rust Census lists is Skynet by C_Sky: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Skynet by C_Sky?

These are the tags Skynet by C_Sky publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Skynet by C_Sky?

The procedural map on Skynet by C_Sky is generated by the game, measures 4,000 and carries seed 6738. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Skynet by C_Sky?

The name of Skynet by C_Sky carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Skynet by C_Sky?

Enter client.connect 5.83.170.184:10400 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/XP7tEv2EPr.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.