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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Duckie

5.83.165.79:11500 checked 1h ago

moddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
5.83.165.79:11500
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#8,031

top 36%

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,031 of all ranked servers, the top 36%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Duckie

Players now and over time, UTC

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4.9 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:33 UTC7d ago 1 – running 0
Tue 6 Oct, 14:33 UTC22d ago 1 halved by day 2 15 days 0
Thu 1 Oct, 17:53 UTC FW27d ago 0 – 4.9 days 0
Wed 30 Sep, 10:14 UTC28d ago 1 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Duckie

4000 · seed 919098518

Map of Duckie

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed919098518
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Duckie

What the server publishes and what was recorded

Address5.83.165.79:11500
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 15:33 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Duckie: what is it?

No next wipe can be predicted for Duckie, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 2 hours have passed since this world was made.

How is wipe day run on Duckie?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 2.

Server details

Is Duckie up, and how well has it held up?

At the latest check, Duckie was online. The uptime it reports puts the last restart at about 5 days 21 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.

How well does Duckie perform?

Average server fps over the last 48 hours was 10, with a low of 10. Buildings, deployables and everything else in the world took the entity count to 93,880. Memory use reached 3,516 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Duckie run from?

A region is not published by Duckie. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.83.165.79:11500 it is addressed.

What version of Rust has been recorded on Duckie?

This release lists Duckie on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Duckie?

The present count is 0 players on Duckie, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.

How does Duckie compare with other servers in the rankings?

The rank for Duckie is #8,031 on seven-day player hours, in the top 36% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Duckie?

The Rust Census lists that Duckie fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Duckie carry?

These are the tags Duckie publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Duckie?

Size 4,000 and seed 919098518: that is the procedural map on Duckie, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Duckie?

The name of Duckie carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Duckie?

You can open the console in Rust with F1 and enter client.connect 5.83.165.79:11500; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.