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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,441 players on 11,714 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Industrial Frontier | Local Development

5.69.152.23:28015 checked 6d ago

moddedcarbon
Release date
Next release
In five minutes (18:35 UTC)
Source
Live server queries
Server address
5.69.152.23:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#12,932

top 58%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #12,932 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Industrial Frontier | Local Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Industrial Frontier | Local Development

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Industrial Frontier | Local Development

What the server publishes and what was recorded

Address5.69.152.23:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 17:42 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Industrial Frontier | Local Development?

With too few wipes of Industrial Frontier | Local Development on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 6 days 6 hours ago.

Server record

Is Industrial Frontier | Local Development up, and how well has it held up?

Industrial Frontier | Local Development is offline at the time of this release; it was last seen 6 days 5 hours ago. Of the 144 hours in the last 6 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 21 October 2026.

In which location is Industrial Frontier | Local Development based?

No region is published by Industrial Frontier | Local Development. Rust Census does not look up where the machine stands; it shows where a server says it is. At 5.69.152.23:28015 it is addressed.

On which Rust version does Industrial Frontier | Local Development operate?

The version in use on Industrial Frontier | Local Development is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Industrial Frontier | Local Development?

At this release Industrial Frontier | Local Development is offline, having last been seen 6 days 5 hours ago. This release records a seven-day average of 1 players and a peak of 1.

How does Industrial Frontier | Local Development compare with other servers in the rankings?

The rank for Industrial Frontier | Local Development is #12,932 on seven-day player hours, in the top 58% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Industrial Frontier | Local Development?

Included in these Rust Census lists is Industrial Frontier | Local Development: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Industrial Frontier | Local Development?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags Industrial Frontier | Local Development publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Industrial Frontier | Local Development?

A procedural map runs on Industrial Frontier | Local Development, generated by the game.

On Industrial Frontier | Local Development, what rules and settings are in force?

No gather rate is given in the name of Industrial Frontier | Local Development. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Industrial Frontier | Local Development?

Enter client.connect 5.69.152.23:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.