Statistical profileOffline
Industrial Frontier | Local Development
5.69.152.23:28015 checked 6d ago
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1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#12,932
top 58%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,932 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Industrial Frontier | Local Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Industrial Frontier | Local Development
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Industrial Frontier | Local Development
What the server publishes and what was recorded
| Address | 5.69.152.23:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 17:42 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Industrial Frontier | Local Development?
With too few wipes of Industrial Frontier | Local Development on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 6 days 6 hours ago.
Server record
Is Industrial Frontier | Local Development up, and how well has it held up?
Industrial Frontier | Local Development is offline at the time of this release; it was last seen 6 days 5 hours ago. Of the 144 hours in the last 6 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 21 October 2026.
In which location is Industrial Frontier | Local Development based?
No region is published by Industrial Frontier | Local Development. Rust Census does not look up where the machine stands; it shows where a server says it is. At 5.69.152.23:28015 it is addressed.
On which Rust version does Industrial Frontier | Local Development operate?
The version in use on Industrial Frontier | Local Development is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Industrial Frontier | Local Development?
At this release Industrial Frontier | Local Development is offline, having last been seen 6 days 5 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does Industrial Frontier | Local Development compare with other servers in the rankings?
The rank for Industrial Frontier | Local Development is #12,932 on seven-day player hours, in the top 58% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Industrial Frontier | Local Development?
Included in these Rust Census lists is Industrial Frontier | Local Development: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Industrial Frontier | Local Development?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags Industrial Frontier | Local Development publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Industrial Frontier | Local Development?
A procedural map runs on Industrial Frontier | Local Development, generated by the game.
On Industrial Frontier | Local Development, what rules and settings are in force?
No gather rate is given in the name of Industrial Frontier | Local Development. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Industrial Frontier | Local Development?
Enter client.connect 5.69.152.23:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.