Statistical profileOnline
Rust Server by nitrado.net
5.62.101.74:11800 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
28d ago
no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,269 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Server by nitrado.net
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rust Server by nitrado.net
What the server publishes and what was recorded
| Address | 5.62.101.74:11800 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 229 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 271 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 68 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 25 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 59 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 45 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rust Server by nitrado.net?
Once a month, and only with the force wipe, does Rust Server by nitrado.net wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 28 days 2 hours have passed since this world was made.
What should you expect on wipe day at Rust Server by nitrado.net?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
What does the record show for the uptime and current status of Rust Server by nitrado.net?
This release records Rust Server by nitrado.net as online. By its own reported uptime, it restarted about 14 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Rust Server by nitrado.net show?
Over the last 48 hours, server fps averaged 10; the lowest reading was 10. The world carried up to 66,442 entities, including buildings, deployables and all else. Up to 2,149 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Rust Server by nitrado.net based?
No region is published by Rust Server by nitrado.net. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.62.101.74:11800 is its address.
What version of Rust has been recorded on Rust Server by nitrado.net?
The version in use on Rust Server by nitrado.net is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Rust Server by nitrado.net carry?
Rust Server by nitrado.net stands at 0 players from 50 slots in this release. This release gives a seven-day average of 0 players.
How does Rust Server by nitrado.net compare with other servers in the rankings?
The rank for Rust Server by nitrado.net is #15,269 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
Where does Rust Server by nitrado.net appear among the Rust Census lists and filters?
These Rust Census lists include Rust Server by nitrado.net: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Rust Server by nitrado.net?
Read by the game's server browser, Rust Server by nitrado.net publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Rust Server by nitrado.net?
The procedural map on Rust Server by nitrado.net is generated by the game, measures 3,500 and carries seed 6738. Because one size and seed give one map, RustMaps can display it from this page.
How is Rust Server by nitrado.net configured, and what rules does it keep?
No gather rate is given in the name of Rust Server by nitrado.net. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Rust Server by nitrado.net?
Enter client.connect 5.62.101.74:11800 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
