Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,085 players on 11,768 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

HOST-0151 test

5.61.145.119:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (22:35 UTC)
Source
Live server queries
Server address
5.61.145.119:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#13,111

top 59%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,111 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on HOST-0151 test

Players now and over time, UTC

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of HOST-0151 test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of HOST-0151 test

What the server publishes and what was recorded

Address5.61.145.119:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 01:07 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average58 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does HOST-0151 test wipe, and how often?

The rhythm of HOST-0151 test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 21 hours have passed since this world was made.

Server record

Is HOST-0151 test up, and how well has it held up?

HOST-0151 test is online at the time of this release. Of the 48 hours in the last 2 full days, it was up 48 of them, or 100%. The first sighting of it by Rust Census was on 25 October 2026.

What location has been recorded for HOST-0151 test?

A region is not published by HOST-0151 test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.61.145.119:28015 is its address.

Which Rust version is HOST-0151 test running?

The version in use on HOST-0151 test is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for HOST-0151 test?

The present count is 0 players on HOST-0151 test, out of 10 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 0 players was recorded at 12:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is HOST-0151 test placed?

For seven-day player hours, HOST-0151 test is ranked #13,111, placing it in the top 59% of all ranked servers.

Tag details

Which Rust Census filters and lists cover HOST-0151 test?

The Rust Census lists that HOST-0151 test fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on HOST-0151 test?

Read by the game's server browser, HOST-0151 test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for HOST-0151 test?

The game generates the procedural map on HOST-0151 test.

How is HOST-0151 test configured, and what rules does it keep?

No gather rate is given in the name of HOST-0151 test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join HOST-0151 test?

You can open the console in Rust with F1 and enter client.connect 5.61.145.119:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.