Statistical profileOffline
Test server
5.42.223.38:28015 checked 30d ago
Connect to this server
1. Main points
Players now
0/ 128
0% full
7-day average
0
peak –
Rank
#16,955
top 71%
Last wipe
40d ago
biweekly schedule
Next wipe
1d 23h
Fri 30 Oct, 21:50 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 128 slots.
- It ranks #16,955 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 40d ago; the next wipe is expected Friday 30 October, 21:50 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 21:50 UTC, in 1d 23h. Its biweekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 23h | Fri 30 Oct, 21:50 UTC | Own schedule |
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 23h | Fri 13 Nov, 21:50 UTC | Own schedule |
| 29d 23h | Fri 27 Nov, 21:50 UTC | Own schedule |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 23h | Fri 11 Dec, 21:50 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC40d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Test server
3250 · seed 1049736
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3250 |
| Seed | 1049736 |
8. Server characteristics
Table 4: Characteristics of Test server
What the server publishes and what was recorded
| Address | 5.42.223.38:28015 |
|---|---|
| Region | – |
| Max players | 128 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 18 Sep 2026, 21:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
به سرور بزرگ ایران راست خوش آمدید ، لطفا برای تجربه بهتر به قوانین سرور پایبند باشید با تشکر و آرزوی سلامتی
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 43 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 2 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 5 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 6 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 6 / 50 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 0 / 20 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Test server wipe, and how often?
As its schedule cannot be confirmed from the few wipes of Test server on record, the prediction follows its tag. Friday 30 October at 21:50 UTC is the date of its next wipe. 40 days have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
How is wipe day run on Test server?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 16 hours after it began.
Server details
How reliable is Test server, and is it online now?
The latest count records Test server as offline, last seen 30 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for Test server?
A region is not published by Test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.42.223.38:28015 is its address.
On which Rust version does Test server operate?
Rust network protocol 2633 and build 164530 on Windows is the version Test server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Test server?
At this release Test server is offline, having last been seen 30 days 23 hours ago.
In the rankings of Rust servers, where is Test server placed?
For seven-day player hours, Test server is ranked #16,955, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Test server?
Included in these Rust Census lists is Test server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Test server carry?
Read by the game's server browser, Test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp128 (Max players): The server holds 128 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Test server?
Size 3,250 and seed 1049736: that is the procedural map on Test server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Test server, what rules and settings are in force?
The name of Test server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Test server?
Enter client.connect 5.42.223.38:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp128 | Max players The server holds 128 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
