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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,700 players on 11,793 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

NillaVanilla

5.39.17.6:28930 checked 13d ago

moddedoxide
Release date
Next release
In five minutes (09:35 UTC)
Source
Live server queries
Server address
5.39.17.6:28930
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 35

3% full

7-day average

0

peak –

Rank

#14,613

top 68%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 3% of its 35 slots.
  • It ranks #14,613 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on NillaVanilla

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.3 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctTue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:30 UTC13d ago 1 – running 0
Tue 13 Oct, 12:08 UTC16d ago 1 halved by day 1 2.8 days 0
Sun 11 Oct, 19:47 UTC18d ago 1 – 1.7 days 0
Fri 2 Oct, 17:07 UTC27d ago 1 halved by day 1 9.1 days 0
Fri 2 Oct, 03:01 UTC27d ago 1 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NillaVanilla

2800 · seed 50000

Map of NillaVanilla

Table 2: The world

As the server publishes it

MapCustom Map
Size2800
Seed50000

8. Server characteristics

Table 3: Characteristics of NillaVanilla

What the server publishes and what was recorded

Address5.39.17.6:28930
Region–
Max players35
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 09:24 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average86 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309 / 350

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on NillaVanilla?

NillaVanilla wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 13 days 12 hours ago.

What should you expect on wipe day at NillaVanilla?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

Server record

Is NillaVanilla up, and how well has it held up?

The latest count records NillaVanilla as offline, last seen 13 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

In which location is NillaVanilla based?

A region is not published by NillaVanilla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.39.17.6:28930 it is addressed.

Which Rust version is NillaVanilla running?

The version in use on NillaVanilla is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for NillaVanilla?

At this release NillaVanilla is offline, having last been seen 13 days 12 hours ago.

In the rankings of Rust servers, where is NillaVanilla placed?

The rank for NillaVanilla is #14,613 on seven-day player hours, in the top 68% of ranked servers.

Tag details

Where does NillaVanilla appear among the Rust Census lists and filters?

The Rust Census lists that NillaVanilla fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on NillaVanilla?

Read by the game's server browser, NillaVanilla publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp35 (Max players): The server holds 35 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for NillaVanilla?

Size 2,800 and seed 50000: that is the procedural map on NillaVanilla, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

What settings and rules have been listed for NillaVanilla?

No gather rate is given in the name of NillaVanilla. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join NillaVanilla?

Enter client.connect 5.39.17.6:28930 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp35,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp35Max players The server holds 35 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.