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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,389 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Polarlicht

5.39.17.51:27059 checked 46d ago

moddedoxide
Release date
Next release
In five minutes (07:11 UTC)
Source
Live server queries
Server address
5.39.17.51:27059
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

51d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
  • Its current map went up 51d ago.

2. Players

Figure 1: Players on Polarlicht

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Polarlicht

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Polarlicht

What the server publishes and what was recorded

Address5.39.17.51:27059
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 09:39 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average48 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average210 / 260

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Polarlicht: what is it?

The rhythm of Polarlicht's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 51 days 14 hours.

Server details

What does the record show for the uptime and current status of Polarlicht?

The latest count records Polarlicht as offline, last seen 46 days 17 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Polarlicht?

A region is not published by Polarlicht. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.39.17.51:27059 is its address.

Which Rust version is Polarlicht running?

Rust network protocol 2633 and build 163207 on Linux is the version Polarlicht runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Polarlicht?

At this release Polarlicht is offline, having last been seen 46 days 17 hours ago.

Lists and tags

Where does Polarlicht appear among the Rust Census lists and filters?

These Rust Census lists include Polarlicht: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Polarlicht?

These are the tags Polarlicht publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Polarlicht?

The game generates the procedural map on Polarlicht.

How is Polarlicht configured, and what rules does it keep?

No gather rate is recorded for Polarlicht in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Polarlicht?

You can open the console in Rust with F1 and enter client.connect 5.39.17.51:27059; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp125Max players Slots: 125.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163207Build Build 163207 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.