Statistical profileOffline
Server_217_DevBlog
5.227.44.219:28015 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,400
no region published
Last wipe
134d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,400 of all ranked servers, on player hours over the last seven days.
- Its current map went up 134d ago.
2. Players
Figure 1: Players on Server_217_DevBlog
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server_217_DevBlog
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server_217_DevBlog
What the server publishes and what was recorded
| Address | 5.227.44.219:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 16 Jun 2026, 13:54 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 74 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Server_217_DevBlog: what is it?
The rhythm of Server_217_DevBlog's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 134 days 8 hours.
Server details
Is Server_217_DevBlog up, and how well has it held up?
The latest count records Server_217_DevBlog as offline, last seen 40 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 18 September 2026.
In which location is Server_217_DevBlog based?
No region is published by Server_217_DevBlog. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.227.44.219:28015 is its address.
On which Rust version does Server_217_DevBlog operate?
The version in use on Server_217_DevBlog is Rust network protocol 2183 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Server_217_DevBlog?
At this release Server_217_DevBlog is offline, having last been seen 40 days 11 hours ago.
How does Server_217_DevBlog compare with other servers in the rankings?
For seven-day player hours, Server_217_DevBlog is ranked #15,400, placing it in the top – of all ranked servers.
Tags, lists
Where does Server_217_DevBlog appear among the Rust Census lists and filters?
These Rust Census lists include Server_217_DevBlog: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded.
The tags on Server_217_DevBlog: what do they indicate?
Read by the game's server browser, Server_217_DevBlog publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; v2183 (Protocol): To connect, your game version must match protocol 2183; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game on this modded server; h5e7466bf (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Server_217_DevBlog?
Server_217_DevBlog runs a procedural map, which the game generates.
On Server_217_DevBlog, what rules and settings are in force?
The name of Server_217_DevBlog carries no gather rate. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The server does not run VAC, Valve's anti-cheat.
How to join
How can you connect to Server_217_DevBlog?
You can open the console in Rust with F1 and enter client.connect 5.227.44.219:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
v2183 | Protocol To connect, your game version must match protocol 2183. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Plugins or settings alter the game on this modded server. |
Other
h5e7466bf | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.