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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,310 players on 11,753 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

devlop32134

5.219.50.5:28015 checked 30d ago

moddedcarbon
Release date
Next release
In five minutes (15:37 UTC)
Source
Live server queries
Server address
5.219.50.5:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,965

top 71%

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,965 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on devlop32134

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of devlop32134

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of devlop32134

What the server publishes and what was recorded

Address5.219.50.5:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 20:13 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does devlop32134 wipe, and how often?

With too few wipes of devlop32134 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 days 2 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of devlop32134?

devlop32134 is offline at the time of this release; it was last seen 30 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 28 September 2026.

In which location is devlop32134 based?

A region is not published by devlop32134. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.219.50.5:28015 it is addressed.

What version of Rust has been recorded on devlop32134?

Rust network protocol 2633 and build 162929 on Linux is the version devlop32134 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does devlop32134 carry?

At this release devlop32134 is offline, having last been seen 30 days 7 hours ago.

What position does devlop32134 hold in the server rankings?

For seven-day player hours, devlop32134 is ranked #16,965, placing it in the top 71% of all ranked servers.

Lists and tags

Where does devlop32134 appear among the Rust Census lists and filters?

Included in these Rust Census lists is devlop32134: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on devlop32134: what do they indicate?

Read by the game's server browser, devlop32134 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on devlop32134?

A procedural map runs on devlop32134, generated by the game.

How is devlop32134 configured, and what rules does it keep?

No gather rate is given in the name of devlop32134. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join devlop32134?

Enter client.connect 5.219.50.5:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build The server runs game build 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.