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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,317 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Happy Test

5.206.104.226:28015 checked 27d ago

moddedcarbon
Release date
Next release
In five minutes (14:32 UTC)
Source
Live server queries
Server address
5.206.104.226:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 30

3% full

7-day average

0

peak –

Rank

#14,107

top 60%

Last wipe

32d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
  • It ranks #14,107 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on Happy Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:50 UTC32d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Happy Test

3000 · seed 543625

Map of Happy Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed543625
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Happy Test

What the server publishes and what was recorded

Address5.206.104.226:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 18:58 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Happy Test: what is it?

The rhythm of Happy Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 32 days 8 hours ago.

On Happy Test, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Happy Test?

Last seen 27 days 13 hours ago, Happy Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.

In which location is Happy Test based?

No region is given by Happy Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.206.104.226:28015 it is addressed.

On which Rust version does Happy Test operate?

Rust network protocol 2633 and build 165217 on Windows is the version Happy Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Happy Test carry?

Happy Test is offline at present; its last recording was 27 days 13 hours ago.

What position does Happy Test hold in the server rankings?

For seven-day player hours, Happy Test is ranked #14,107, placing it in the top 60% of all ranked servers.

Lists and tags

Where does Happy Test appear among the Rust Census lists and filters?

The Rust Census lists that Happy Test fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Happy Test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags Happy Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Happy Test?

The procedural map on Happy Test is generated by the game, measures 3,000 and carries seed 543625. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Happy Test, what rules and settings are in force?

No gather rate is recorded for Happy Test in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Happy Test?

Enter client.connect 5.206.104.226:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players Slots: 30.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.