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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,938 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

5.196.92.108:28007 checked 13m ago

vanillamoddedcarbon
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
5.196.92.108:28007
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.1 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctWed 14 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:50 UTC11d ago 1 – running 0
Wed 14 Oct, 22:32 UTC13d ago 1 halved by day 1 2.6 days 0
Thu 24 Sep, 16:42 UTC34d ago 1 halved by day 2 20.2 days 0
Sat 19 Sep, 14:37 UTC39d ago 1 halved by day 2 5.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server

3750 · seed 1337

Map of A Rust Server

Table 2: The world

As the server publishes it

MapCustom Map
Size3750
Seed1337

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address5.196.92.108:28007
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 14:14 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average88 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average76 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Rust Server: what is it?

Wipes on A Rust Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 11 days 7 hours have passed since this world was made.

What should you expect on wipe day at A Rust Server?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 2.

Server record

How reliable is A Rust Server, and is it online now?

A Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 6 days 4 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of A Rust Server show?

The figures for the last 48 hours give an average of 223 server fps and a minimum of 189. Buildings, deployables and everything else in the world took the entity count to 83,341. The peak memory use recorded was 3,714 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for A Rust Server?

No region is given by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.196.92.108:28007 is its address.

What version of Rust has been recorded on A Rust Server?

This release lists A Rust Server on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does A Rust Server carry?

At the time of counting, A Rust Server recorded 0 players. The seven-day average for this server is 0 players.

What position does A Rust Server hold in the server rankings?

The rank for A Rust Server is #15,339 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Rust Server?

These Rust Census lists include A Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Rust Server: what do they indicate?

These are the tags A Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for A Rust Server?

Size 3,750 and seed 1337: that is the procedural map on A Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is A Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Rust Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join A Rust Server?

Enter client.connect 5.196.92.108:28007 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp0Max players The server holds 0 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.