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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,753 players on 11,714 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Prviate Server

5.196.82.15:27015 checked 25d ago

vanillamoddedcarbon
Release date
Next release
In five minutes (11:34 UTC)
Source
Live server queries
Server address
5.196.82.15:27015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 7

0% full

7-day average

0

peak –

Rank

#16,006

top 70%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 7 slots.
  • It ranks #16,006 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on Prviate Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Prviate Server

3000 · seed 911639488

Map of Prviate Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed911639488
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Prviate Server

What the server publishes and what was recorded

Address5.196.82.15:27015
Region–
Max players7
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 18:02 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Prviate Server wipe, and how often?

Too few wipes of Prviate Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 55 days 16 hours ago.

Server details

How reliable is Prviate Server, and is it online now?

The latest count records Prviate Server as offline, last seen 25 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

In which location is Prviate Server based?

No region is published by Prviate Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.196.82.15:27015 is its address.

Which Rust version is Prviate Server running?

Rust network protocol 2633 and build 163794 on Linux is the version Prviate Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Prviate Server carry?

The last count for Prviate Server was 25 days 23 hours ago; it is offline at present.

What position does Prviate Server hold in the server rankings?

The rank for Prviate Server is #16,006 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Prviate Server?

These Rust Census lists include Prviate Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Prviate Server: what do they indicate?

These are the tags Prviate Server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Prviate Server?

Prviate Server runs a procedural map of size 3,000 with seed 911639488, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Prviate Server configured, and what rules does it keep?

No gather rate is given in the name of Prviate Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to Prviate Server?

You can open the console in Rust with F1 and enter client.connect 5.196.82.15:27015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp7,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp7Max players The server holds 7 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build The server runs game build 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.