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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,781 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TESTTTTT

5.182.207.231:11003 checked 14d ago

biweekly wipes pvehardcore
Release date
Next release
In five minutes (19:45 UTC)
Source
Live server queries
Server address
5.182.207.231:11003
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,230

top 70%

Last wipe

14d ago

biweekly schedule

Next wipe

7d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,230 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on TESTTTTT

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TESTTTTT

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TESTTTTT

What the server publishes and what was recorded

Address5.182.207.231:11003
Region–
Max players–
Group limit8, the default
Wipe schedulebiweekly
Last wipe14 Oct 2026, 19:38 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average2 / 100
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on average6 / 100
|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average8 / 50
『向云端』PVE丨原倍丨休闲娱乐EA · groups of 8+ · biweekly · 5 on average0 / 99
RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average4 / 50
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 4 on average0 / 75

10. Quick answers

From the figures on this page.

Wipe schedule

When does TESTTTTT wipe, and how often?

From the force wipe, the next wipe of TESTTTTT is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 14 days 5 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

About the server

Is TESTTTTT up, and how well has it held up?

Last seen 14 days 5 hours ago, TESTTTTT is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 14 October 2026.

What location has been recorded for TESTTTTT?

No region is published by TESTTTTT. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.182.207.231:11003 it is addressed.

Which Rust version is TESTTTTT running?

This release lists TESTTTTT on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on TESTTTTT?

TESTTTTT is offline at present; its last recording was 14 days 5 hours ago.

What position does TESTTTTT hold in the server rankings?

For seven-day player hours, TESTTTTT is ranked #15,230, placing it in the top 70% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover TESTTTTT?

Included in these Rust Census lists is TESTTTTT: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on TESTTTTT carry?

Read by the game's server browser, TESTTTTT publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^h (Hardcore): Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival; ^p (PvE): There is no player combat here; the danger comes from the world. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for TESTTTTT?

A procedural map runs on TESTTTTT, generated by the game.

How is TESTTTTT configured, and what rules does it keep?

The name of TESTTTTT carries no gather rate. The group cap stands at 8 players, the default for the game. It runs hardcore, Facepunch's hardest mode. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join TESTTTTT?

Enter client.connect 5.182.207.231:11003 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,^b,^h,^p,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^hHardcore Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.