Statistical profileOffline
TESTTTTT
5.182.207.231:11003 checked 14d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,230
top 70%
Last wipe
14d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,230 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TESTTTTT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TESTTTTT
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TESTTTTT
What the server publishes and what was recorded
| Address | 5.182.207.231:11003 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 14 Oct 2026, 19:38 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 2 / 100 |
| Alias RPG Season 10 [PVE,RU] | EU · groups of 8+ · biweekly · 12 on average | 6 / 100 |
| |US|BunnysBoomBoomRoom|PvE| | NA · groups of 8+ · biweekly · 6 on average | 8 / 50 |
| 『向云端』PVE丨原倍丨休闲娱乐 | EA · groups of 8+ · biweekly · 5 on average | 0 / 99 |
| RustNK - Custom Hardcore PvE, NPCs, Events & Quests | NA · no group limit · biweekly · 5 on average | 4 / 50 |
| [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome | EU · groups of 8+ · biweekly · 4 on average | 0 / 75 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does TESTTTTT wipe, and how often?
From the force wipe, the next wipe of TESTTTTT is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 14 days 5 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
About the server
Is TESTTTTT up, and how well has it held up?
Last seen 14 days 5 hours ago, TESTTTTT is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 14 October 2026.
What location has been recorded for TESTTTTT?
No region is published by TESTTTTT. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.182.207.231:11003 it is addressed.
Which Rust version is TESTTTTT running?
This release lists TESTTTTT on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on TESTTTTT?
TESTTTTT is offline at present; its last recording was 14 days 5 hours ago.
What position does TESTTTTT hold in the server rankings?
For seven-day player hours, TESTTTTT is ranked #15,230, placing it in the top 70% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover TESTTTTT?
Included in these Rust Census lists is TESTTTTT: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on TESTTTTT carry?
Read by the game's server browser, TESTTTTT publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^h (Hardcore): Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival; ^p (PvE): There is no player combat here; the danger comes from the world. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for TESTTTTT?
A procedural map runs on TESTTTTT, generated by the game.
How is TESTTTTT configured, and what rules does it keep?
The name of TESTTTTT carries no gather rate. The group cap stands at 8 players, the default for the game. It runs hardcore, Facepunch's hardest mode. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join TESTTTTT?
Enter client.connect 5.182.207.231:11003 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^b,^h,^p,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Difficulty
^h | Hardcore Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.