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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,645 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TESTTTTT

5.182.207.231:11000 checked 8m ago

biweekly wipes moddedoxidepvehardcore
Release date
Next release
In five minutes (13:50 UTC)
Source
Live server queries
Server address
5.182.207.231:11000
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ ?

7-day average

0

peak 1

Rank

#5,320

top 24%

Last wipe

4h ago

biweekly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #5,320 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 4h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on TESTTTTT

Players now and over time, UTC

AveragePeakWipe
00.250.50.75114:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 09:48 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040014:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 09:48 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Usual gap

5.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

33%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
13d 18hThu 12 Nov, 08:53 UTCOwn schedule
27d 18hThu 26 Nov, 08:53 UTCOwn schedule
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW
41d 18hThu 10 Dec, 08:53 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:53 UTC4h ago – – running 0
Sat 10 Oct, 19:22 UTC18d ago 1 – – 1
Thu 1 Oct, 18:23 UTC FW27d ago 1 halved by day 1 9 days 0
Tue 29 Sep, 17:59 UTC29d ago 1 held half 2 days 0
Mon 28 Sep, 19:01 UTC30d ago 1 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TESTTTTT

4500 · seed 2234235

Map of TESTTTTT

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed2234235

8. Server characteristics

Table 4: Characteristics of TESTTTTT

What the server publishes and what was recorded

Address5.182.207.231:11000
Region–
Max players–
Group limit8, the default
Wipe schedulebiweekly
Last wipe29 Oct 2026, 09:48 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

★ Full PVE-сервер в сеттинге Ходячих мертвецов. ★ Нет ограничения на состав команды - это же PVE :). ★ Нет рейда, ограбления, убийства игроков. ★ Не выпадают вещи при сметри с игрока/инвентаря/рюкзака. ★ Нельзя разграбить чужую собственность. ★ Система прокачки скилов персонажа. ★ Система соревнований Олимп и квесты. ★ Расширенная экономика и внутриигровая валюта. ★ Дома для рейдов с ботами. ★ На РТ Зомби и РейдБоссы различной сложности. ★ Личные карьеры и нефтекачки. ★ Личный аирдроп нельзя украсть ★ Закодированный ящик забирает тот, кто начал взлом. ★ Ивент-дома для рейдов с PVP зоной и ботами. ★ Личные ивенты на вертолет и танк разных уровней сложности. ★ Большое количество событий и ивентов.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average12 / 100
RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average2 / 50
Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 4 on average3 / 25
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 3 on average5 / 50
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average1 / 50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average0 / 200

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on TESTTTTT?

As its schedule cannot be confirmed from the few wipes of TESTTTTT on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 4 hours. The tags list a fortnightly wipe schedule.

What should you expect on wipe day at TESTTTTT?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 1.

About the server

How reliable is TESTTTTT, and is it online now?

This release records TESTTTTT as online. By its own reported uptime, it restarted about 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does TESTTTTT hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 299 server fps and a minimum of 184. Buildings, deployables and everything else in the world took the entity count to 371,155. Up to 9,874 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does TESTTTTT run from?

No region is published by TESTTTTT. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.182.207.231:11000 is its address.

Which Rust version is TESTTTTT running?

The version in use on TESTTTTT is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on TESTTTTT?

The current count for TESTTTTT stands at 0 players. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 10:00 UTC: 1 players.

What position does TESTTTTT hold in the server rankings?

For seven-day player hours, TESTTTTT is ranked #5,320, placing it in the top 24% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry TESTTTTT?

Included in these Rust Census lists is TESTTTTT: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which meanings do the tags on TESTTTTT carry?

These are the tags TESTTTTT publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^h (Hardcore): The server runs hardcore, Facepunch's mode of fewer helpers and harsher survival; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for TESTTTTT?

Size 4,500 and seed 2234235: that is the procedural map on TESTTTTT, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

How is TESTTTTT configured, and what rules does it keep?

No gather rate is recorded for TESTTTTT in its name. 8 players is the group limit, the game's default. It runs hardcore, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join TESTTTTT?

You can open the console in Rust with F1 and enter client.connect 5.182.207.231:11000; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://rust-z.gamestores.app/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players Slots: 0.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^hHardcore The server runs hardcore, Facepunch's mode of fewer helpers and harsher survival.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.