Statistical profileOnline
TESTTTTT
5.182.207.231:11000 checked 8m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak 1
Rank
#5,320
top 24%
Last wipe
4h ago
biweekly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #5,320 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 4h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TESTTTTT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Usual gap
5.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
33%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 18h | Thu 12 Nov, 08:53 UTC | Own schedule |
| 27d 18h | Thu 26 Nov, 08:53 UTC | Own schedule |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 18h | Thu 10 Dec, 08:53 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:53 UTC4h ago | – | – | running | 0 |
| Sat 10 Oct, 19:22 UTC18d ago | 1 | – | – | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | halved by day 1 | 9 days | 0 |
| Tue 29 Sep, 17:59 UTC29d ago | 1 | held half | 2 days | 0 |
| Mon 28 Sep, 19:01 UTC30d ago | 1 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of TESTTTTT
What the server publishes and what was recorded
| Address | 5.182.207.231:11000 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 29 Oct 2026, 09:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
★ Full PVE-сервер в сеттинге Ходячих мертвецов. ★ Нет ограничения на состав команды - это же PVE :). ★ Нет рейда, ограбления, убийства игроков. ★ Не выпадают вещи при сметри с игрока/инвентаря/рюкзака. ★ Нельзя разграбить чужую собственность. ★ Система прокачки скилов персонажа. ★ Система соревнований Олимп и квесты. ★ Расширенная экономика и внутриигровая валюта. ★ Дома для рейдов с ботами. ★ На РТ Зомби и РейдБоссы различной сложности. ★ Личные карьеры и нефтекачки. ★ Личный аирдроп нельзя украсть ★ Закодированный ящик забирает тот, кто начал взлом. ★ Ивент-дома для рейдов с PVP зоной и ботами. ★ Личные ивенты на вертолет и танк разных уровней сложности. ★ Большое количество событий и ивентов.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Alias RPG Season 10 [PVE,RU] | EU · groups of 8+ · biweekly · 11 on average | 12 / 100 |
| RustNK - Custom Hardcore PvE, NPCs, Events & Quests | NA · no group limit · biweekly · 4 on average | 2 / 50 |
| Primal Earth PvE | Hardcore Progression | Rock to AK | groups of 8+ · biweekly · 4 on average | 3 / 25 |
| HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP | groups of 8+ · biweekly · 3 on average | 5 / 50 |
| #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS | EU · no group limit · 1x · biweekly · 2 on average | 1 / 50 |
| RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] | groups of 50+ · biweekly · 2 on average | 0 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TESTTTTT?
As its schedule cannot be confirmed from the few wipes of TESTTTTT on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 4 hours. The tags list a fortnightly wipe schedule.
What should you expect on wipe day at TESTTTTT?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 1.
About the server
How reliable is TESTTTTT, and is it online now?
This release records TESTTTTT as online. By its own reported uptime, it restarted about 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does TESTTTTT hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 299 server fps and a minimum of 184. Buildings, deployables and everything else in the world took the entity count to 371,155. Up to 9,874 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does TESTTTTT run from?
No region is published by TESTTTTT. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.182.207.231:11000 is its address.
Which Rust version is TESTTTTT running?
The version in use on TESTTTTT is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on TESTTTTT?
The current count for TESTTTTT stands at 0 players. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 10:00 UTC: 1 players.
What position does TESTTTTT hold in the server rankings?
For seven-day player hours, TESTTTTT is ranked #5,320, placing it in the top 24% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TESTTTTT?
Included in these Rust Census lists is TESTTTTT: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meanings do the tags on TESTTTTT carry?
These are the tags TESTTTTT publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^h (Hardcore): The server runs hardcore, Facepunch's mode of fewer helpers and harsher survival; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for TESTTTTT?
Size 4,500 and seed 2234235: that is the procedural map on TESTTTTT, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
How is TESTTTTT configured, and what rules does it keep?
No gather rate is recorded for TESTTTTT in its name. 8 players is the group limit, the game's default. It runs hardcore, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join TESTTTTT?
You can open the console in Rust with F1 and enter client.connect 5.182.207.231:11000; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://rust-z.gamestores.app/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^h | Hardcore The server runs hardcore, Facepunch's mode of fewer helpers and harsher survival. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.