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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,386 players on 11,795 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

185.185.56.59:28015 checked 10m ago

biweekly wipes moddedcarbonpvehardcore
Release date
Next release
In five minutes (21:25 UTC)
Source
Live server queries
Server address
185.185.56.59:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

3/ 50

6% full

7-day average

4

peak 11

Rank

#3,184

top 14%

Last wipe

13d ago

biweekly schedule

Next wipe

18h

Thu 29 Oct, 16:29 UTC

Main points

  • There were 3 players on it, 6% of its 50 slots.
  • Over the last seven days it averaged 4 players, with a peak of 11.
  • It ranks #3,184 of all ranked servers, the top 14%, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 16:29 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Players now and over time, UTC

AveragePeak
0510152023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k27 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 29 October, 16:29 UTC, in 18h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

4500 · seed 0

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed–

8. Server characteristics

Table 3: Characteristics of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

What the server publishes and what was recorded

Address185.185.56.59:28015
Region–
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 16:29 UTC
Hostname–
First seen26 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Классический HARD PvE для опытных игроков. Закрытая карта, компас и удобная навигация. Сотни бесплатных рейд-баз с адаптивным лутом и уникальные PvE-ивенты. Личный переработчик, карьеры и другие админские предметы доступны в игре без доната. Оружие можно только найти. Лишние стволы объединяются через ванильные механики ремонтного верстака.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on average7 / 100
RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average4 / 50
Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average2 / 25
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average0 / 50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average0 / 200
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average240 / 2000

11. Quick answers

From the figures on this page.

Wipe details

When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe, and how often?

An estimate from biweekly: 14 days after its last wipe gives the next wipe of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Thursday 29 October at 16:29 UTC is the date of its next wipe. 13 days 5 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

Server record

What does the record show for the uptime and current status of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

At the latest check, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP was online. By its own reported uptime, it restarted about 15 hours ago. 24 of 24 hours on over the last 1 full day gives an uptime of 100%. First recorded by Rust Census on 26 October 2026.

How well does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform?

The figures for the last 48 hours give an average of 204 server fps and a minimum of 123. The world carried up to 119,297 entities, including buildings, deployables and all else. Up to 5,100 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.185.56.59:28015 it is addressed.

On which Rust version does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP operate?

The version in use on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP stands at 3 players from 50 slots in this release. Averaged over seven days: 4 players, with a peak of 11. An average of 10 players was recorded at 18:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP placed?

For seven-day player hours, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is ranked #3,184, placing it in the top 14% of all ranked servers.

Tag details

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear among the Rust Census lists and filters?

The Rust Census lists that HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?

These are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes for the game's server browser to read: gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The procedural map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is generated by the game and measures 4,500. Recorded under map name: Custom Map.

What settings and rules have been listed for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No gather rate is recorded for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP in its name. The default applies: groups are capped at 8 players. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Enter client.connect 185.185.56.59:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8

Game

gmhardcoreGame mode This is hardcore, which runs on a harsher ruleset.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.