Statistical profileOnline
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
185.185.56.59:28015 checked 10m ago
Connect to this server
1. Main points
Players now
3/ 50
6% full
7-day average
4
peak 11
Rank
#3,184
top 14%
Last wipe
13d ago
biweekly schedule
Next wipe
18h
Thu 29 Oct, 16:29 UTC
Main points
- There were 3 players on it, 6% of its 50 slots.
- Over the last seven days it averaged 4 players, with a peak of 11.
- It ranks #3,184 of all ranked servers, the top 14%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 16:29 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 29 October, 16:29 UTC, in 18h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
4500 · seed 0
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4500 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
What the server publishes and what was recorded
| Address | 185.185.56.59:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:29 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Классический HARD PvE для опытных игроков. Закрытая карта, компас и удобная навигация. Сотни бесплатных рейд-баз с адаптивным лутом и уникальные PvE-ивенты. Личный переработчик, карьеры и другие админские предметы доступны в игре без доната. Оружие можно только найти. Лишние стволы объединяются через ванильные механики ремонтного верстака.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Alias RPG Season 10 [PVE,RU] | EU · groups of 8+ · biweekly · 12 on average | 7 / 100 |
| RustNK - Custom Hardcore PvE, NPCs, Events & Quests | NA · no group limit · biweekly · 5 on average | 4 / 50 |
| Primal Earth PvE | Hardcore Progression | Rock to AK | groups of 8+ · biweekly · 3 on average | 2 / 25 |
| #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS | EU · no group limit · 1x · biweekly · 2 on average | 0 / 50 |
| RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] | groups of 50+ · biweekly · 2 on average | 0 / 200 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 240 / 2000 |
11. Quick answers
From the figures on this page.
Wipe details
When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe, and how often?
An estimate from biweekly: 14 days after its last wipe gives the next wipe of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Thursday 29 October at 16:29 UTC is the date of its next wipe. 13 days 5 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
Server record
What does the record show for the uptime and current status of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
At the latest check, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP was online. By its own reported uptime, it restarted about 15 hours ago. 24 of 24 hours on over the last 1 full day gives an uptime of 100%. First recorded by Rust Census on 26 October 2026.
How well does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform?
The figures for the last 48 hours give an average of 204 server fps and a minimum of 123. The world carried up to 119,297 entities, including buildings, deployables and all else. Up to 5,100 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.185.56.59:28015 it is addressed.
On which Rust version does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP operate?
The version in use on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP stands at 3 players from 50 slots in this release. Averaged over seven days: 4 players, with a peak of 11. An average of 10 players was recorded at 18:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP placed?
For seven-day player hours, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is ranked #3,184, placing it in the top 14% of all ranked servers.
Tag details
Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear among the Rust Census lists and filters?
The Rust Census lists that HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?
These are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes for the game's server browser to read: gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The procedural map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is generated by the game and measures 4,500. Recorded under map name: Custom Map.
What settings and rules have been listed for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
No gather rate is recorded for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP in its name. The default applies: groups are capped at 8 players. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Enter client.connect 185.185.56.59:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.