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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Carbon Test (CarbonServer1)

5.178.138.150:28015 checked 6d ago

moddedcarbon
Release date
Next release
In five minutes (07:05 UTC)
Source
Live server queries
Server address
5.178.138.150:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on Carbon Test (CarbonServer1)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.3 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctThu 15 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:06 UTC8d ago 1 – running 0
Thu 15 Oct, 09:04 UTC13d ago 1 held half 5.3 days 0
Mon 5 Oct, 23:36 UTC22d ago 1 held half 9.4 days 0
Sat 3 Oct, 07:37 UTC25d ago 1 held half 2.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Carbon Test (CarbonServer1)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapLaunch island
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Carbon Test (CarbonServer1)

What the server publishes and what was recorded

Address5.178.138.150:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 17:06 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average62 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Carbon Test (CarbonServer1)?

No next wipe can be predicted for Carbon Test (CarbonServer1), which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 8 days 5 hours have passed since this world was made.

On Carbon Test (CarbonServer1), what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

What does the record show for the uptime and current status of Carbon Test (CarbonServer1)?

Carbon Test (CarbonServer1) is offline at the time of this release; it was last seen 6 days 15 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. It was first seen by Rust Census on 2 October 2026.

What location has been recorded for Carbon Test (CarbonServer1)?

No region is published by Carbon Test (CarbonServer1). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.178.138.150:28015 is its address.

Which Rust version is Carbon Test (CarbonServer1) running?

The version in use on Carbon Test (CarbonServer1) is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Carbon Test (CarbonServer1)?

The last count for Carbon Test (CarbonServer1) was 6 days 15 hours ago; it is offline at present. The seven-day average for this server is 0 players.

What position does Carbon Test (CarbonServer1) hold in the server rankings?

The rank for Carbon Test (CarbonServer1) is #15,339 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Carbon Test (CarbonServer1)?

Included in these Rust Census lists is Carbon Test (CarbonServer1): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Carbon Test (CarbonServer1): what do they indicate?

Read by the game's server browser, Carbon Test (CarbonServer1) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

How is Carbon Test (CarbonServer1) configured, and what rules does it keep?

No gather rate is recorded for Carbon Test (CarbonServer1) in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Carbon Test (CarbonServer1)?

You can open the console in Rust with F1 and enter client.connect 5.178.138.150:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.