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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,218 players on 11,715 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerTEST12

5.130.130.134:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (07:00 UTC)
Source
Live server queries
Server address
5.130.130.134:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

1

peak 1

Rank

#7,029

top 32%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,029 of all ranked servers, the top 32%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on ServerTEST12

Players now and over time, UTC

AveragePeak
00.250.50.75111:0012:0014:0003:0005:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ServerTEST12

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerTEST12

What the server publishes and what was recorded

Address5.130.130.134:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 14:24 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ServerTEST12?

Too few wipes of ServerTEST12 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 20 hours.

Server record

What does the record show for the uptime and current status of ServerTEST12?

Last seen 27 hours ago, ServerTEST12 is offline in this release. A total of 16 of 144 hours were up over 6 full days, which is 11% of the time. First recorded by Rust Census on 22 October 2026.

In which location is ServerTEST12 based?

No region is published by ServerTEST12. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.130.130.134:28015 it is addressed.

On which Rust version does ServerTEST12 operate?

Rust network protocol 2635 and build 168909 on Windows is the version ServerTEST12 runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does ServerTEST12 carry?

The last count for ServerTEST12 was 27 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 11:00 UTC: 1 players.

What position does ServerTEST12 hold in the server rankings?

For seven-day player hours, ServerTEST12 is ranked #7,029, placing it in the top 32% of all ranked servers.

Tag details

Which Rust Census filters and lists cover ServerTEST12?

The Rust Census lists that ServerTEST12 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on ServerTEST12 carry?

Read by the game's server browser, ServerTEST12 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on ServerTEST12?

ServerTEST12 runs a procedural map, which the game generates.

How is ServerTEST12 configured, and what rules does it keep?

No gather rate is recorded for ServerTEST12 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What is the way to join ServerTEST12?

You can open the console in Rust with F1 and enter client.connect 5.130.130.134:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players The server holds 20 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.