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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,884 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerTEST11

5.130.130.134:28015 checked 6d ago

moddedoxide
Release date
Next release
In five minutes (16:05 UTC)
Source
Live server queries
Server address
5.130.130.134:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

0

peak 1

Rank

#13,116

top 59%

Last wipe

52d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,116 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 52d ago.

2. Players

Figure 1: Players on ServerTEST11

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ServerTEST11

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerTEST11

What the server publishes and what was recorded

Address5.130.130.134:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 19:16 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ServerTEST11?

With too few wipes of ServerTEST11 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 52 days 5 hours have passed since this world was made.

Server record

How reliable is ServerTEST11, and is it online now?

Last seen 6 days 8 hours ago, ServerTEST11 is offline in this release. A total of 2 of 168 hours were up over 7 full days, which is 1% of the time. It was first seen by Rust Census on 11 October 2026.

What location has been recorded for ServerTEST11?

No region is published by ServerTEST11. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.130.130.134:28015 is its address.

What version of Rust has been recorded on ServerTEST11?

This release lists ServerTEST11 on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for ServerTEST11?

ServerTEST11 is offline at present; its last recording was 6 days 8 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does ServerTEST11 compare with other servers in the rankings?

The rank for ServerTEST11 is #13,116 on seven-day player hours, in the top 59% of ranked servers.

Tag details

On Rust Census, which lists and filters carry ServerTEST11?

The Rust Census lists that ServerTEST11 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on ServerTEST11?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags ServerTEST11 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for ServerTEST11?

The game generates the procedural map on ServerTEST11.

On ServerTEST11, what rules and settings are in force?

No gather rate is recorded for ServerTEST11 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Connecting

What is the way to join ServerTEST11?

You can open the console in Rust with F1 and enter client.connect 5.130.130.134:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.