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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,915 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST UNTIMATE.RATE

49.237.64.209:28015 checked 35d ago

moddedoxide
Release date
Next release
In five minutes (16:21 UTC)
Source
Live server queries
Server address
49.237.64.209:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 6

17% full

7-day average

0

peak –

Rank

#13,198

top 57%

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 17% of its 6 slots.
  • It ranks #13,198 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on RUST UNTIMATE.RATE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUST UNTIMATE.RATE

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST UNTIMATE.RATE

What the server publishes and what was recorded

Address49.237.64.209:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 04:57 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average85 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average34 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RUST UNTIMATE.RATE?

Too few wipes of RUST UNTIMATE.RATE are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 42 days 1 hours ago.

Server details

What does the record show for the uptime and current status of RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is offline at the time of this release; it was last seen 35 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 September 2026.

Which location does RUST UNTIMATE.RATE run from?

No region is published by RUST UNTIMATE.RATE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 49.237.64.209:28015 is its address.

What version of Rust has been recorded on RUST UNTIMATE.RATE?

The version in use on RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does RUST UNTIMATE.RATE carry?

The last count for RUST UNTIMATE.RATE was 35 days 14 hours ago; it is offline at present.

In the rankings of Rust servers, where is RUST UNTIMATE.RATE placed?

For seven-day player hours, RUST UNTIMATE.RATE is ranked #13,198, placing it in the top 57% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RUST UNTIMATE.RATE?

The Rust Census lists that RUST UNTIMATE.RATE fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on RUST UNTIMATE.RATE?

Read by the game's server browser, RUST UNTIMATE.RATE publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

How is RUST UNTIMATE.RATE configured, and what rules does it keep?

The name of RUST UNTIMATE.RATE carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join RUST UNTIMATE.RATE?

Enter client.connect 49.237.64.209:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp6Max players 6 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs162929Build Game build: 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.