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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,469 players on 11,646 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[DEV] Chernobyl - plugin test (local)

49.207.57.136:28015 checked 9d ago

moddedoxide
Release date
Next release
In five minutes (21:50 UTC)
Source
Live server queries
Server address
49.207.57.136:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,248

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,248 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on [DEV] Chernobyl - plugin test (local)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [DEV] Chernobyl - plugin test (local)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [DEV] Chernobyl - plugin test (local)

What the server publishes and what was recorded

Address49.207.57.136:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 20:49 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 161 on average36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average21 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average3 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [DEV] Chernobyl - plugin test (local)?

With too few wipes of [DEV] Chernobyl - plugin test (local) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 11 days 5 hours have passed since this world was made.

About the server

Is [DEV] Chernobyl - plugin test (local) up, and how well has it held up?

The latest count records [DEV] Chernobyl - plugin test (local) as offline, last seen 9 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 18 October 2026.

Which location does [DEV] Chernobyl - plugin test (local) run from?

No region is published by [DEV] Chernobyl - plugin test (local). Rust Census does not look up where the machine stands; it shows where a server says it is. At 49.207.57.136:28015 it is addressed.

What version of Rust has been recorded on [DEV] Chernobyl - plugin test (local)?

Rust network protocol 2634 and build 167781 on Linux is the version [DEV] Chernobyl - plugin test (local) runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on [DEV] Chernobyl - plugin test (local)?

The last count for [DEV] Chernobyl - plugin test (local) was 9 days 4 hours ago; it is offline at present.

How does [DEV] Chernobyl - plugin test (local) compare with other servers in the rankings?

For seven-day player hours, [DEV] Chernobyl - plugin test (local) is ranked #15,248, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry [DEV] Chernobyl - plugin test (local)?

These Rust Census lists include [DEV] Chernobyl - plugin test (local): Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on [DEV] Chernobyl - plugin test (local): what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags [DEV] Chernobyl - plugin test (local) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on [DEV] Chernobyl - plugin test (local)?

[DEV] Chernobyl - plugin test (local) runs a procedural map, which the game generates.

On [DEV] Chernobyl - plugin test (local), what rules and settings are in force?

No gather rate is recorded for [DEV] Chernobyl - plugin test (local) in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to [DEV] Chernobyl - plugin test (local)?

Enter client.connect 49.207.57.136:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.