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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,388 players on 11,713 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Four Nintendos

47.12.13.134:28016 checked 39d ago

moddedoxide
Release date
Next release
In five minutes (16:16 UTC)
Source
Live server queries
Server address
47.12.13.134:28016
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,490

top 69%

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on Four Nintendos

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Four Nintendos

4500 · seed 6738

Map of Four Nintendos

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Four Nintendos

What the server publishes and what was recorded

Address47.12.13.134:28016
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 18:55 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Four Nintendos?

The rhythm of Four Nintendos's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 48 days 6 hours.

Server details

How reliable is Four Nintendos, and is it online now?

Last seen 39 days 9 hours ago, Four Nintendos is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 September 2026.

What location has been recorded for Four Nintendos?

No region is given by Four Nintendos. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 47.12.13.134:28016 is its address.

What version of Rust has been recorded on Four Nintendos?

The version in use on Four Nintendos is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Four Nintendos?

The last count for Four Nintendos was 39 days 9 hours ago; it is offline at present.

How does Four Nintendos compare with other servers in the rankings?

The rank for Four Nintendos is #15,490 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Four Nintendos?

These Rust Census lists include Four Nintendos: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Four Nintendos?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Four Nintendos publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Four Nintendos?

Four Nintendos runs a procedural map of size 4,500 with seed 6738, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Four Nintendos, what rules and settings are in force?

No gather rate is given in the name of Four Nintendos. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Four Nintendos?

Enter client.connect 47.12.13.134:28016 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build The server runs game build 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.