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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,396 players on 11,597 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

46.55.244.48:28015 checked 36d ago

Release date
Next release
In five minutes (19:09 UTC)
Source
Live server queries
Server address
46.55.244.48:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,483

top 67%

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,483 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address46.55.244.48:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 19:01 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average10 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average0 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average38 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average135 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average69 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average11 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Creative / Build?

Too few wipes of Creative / Build are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 36 days 9 hours ago.

About the server

How reliable is Creative / Build, and is it online now?

Creative / Build is offline at the time of this release; it was last seen 36 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.

Which location does Creative / Build run from?

A region is not published by Creative / Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.55.244.48:28015 it is addressed.

What version of Rust has been recorded on Creative / Build?

The version in use on Creative / Build is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Creative / Build?

Creative / Build is offline at present; its last recording was 36 days 9 hours ago.

What position does Creative / Build hold in the server rankings?

For seven-day player hours, Creative / Build is ranked #15,483, placing it in the top 67% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Creative / Build?

These Rust Census lists include Creative / Build: Rust build servers: listed, Community servers and Rust creative servers: live figures. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Creative / Build: what do they indicate?

These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

On Creative / Build, what rules and settings are in force?

No gather rate is given in the name of Creative / Build. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Creative / Build?

You can open the console in Rust with F1 and enter client.connect 46.55.244.48:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build The server runs game build 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.