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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,775 players on 11,888 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Testserver 02

46.4.21.120:28020 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (18:25 UTC)
Source
Live server queries
Server address
46.4.21.120:28020
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Rust Testserver 02

Players now and over time, UTC

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:53 UTC13d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Testserver 02

1500 · seed 987047212

Map of Rust Testserver 02

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed987047212
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Testserver 02

What the server publishes and what was recorded

Address46.4.21.120:28020
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 19:29 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average137 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average225 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rust Testserver 02?

Too few wipes of Rust Testserver 02 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 22 hours.

How is wipe day run on Rust Testserver 02?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

About the server

Is Rust Testserver 02 up, and how well has it held up?

Rust Testserver 02 is online at the time of this release. By its own reported uptime, it restarted about 2 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 57 of them, or 34%. The first sighting of it by Rust Census was on 11 October 2026.

Does Rust Testserver 02 hold a steady frame rate and connection?

Average server fps over the last 48 hours was 232, with a low of 160. The world carried up to 8,902 entities, including buildings, deployables and all else. The peak memory use recorded was 904 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rust Testserver 02 run from?

A region is not published by Rust Testserver 02. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.4.21.120:28020 is its address.

On which Rust version does Rust Testserver 02 operate?

The version in use on Rust Testserver 02 is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Rust Testserver 02?

The present count is 0 players on Rust Testserver 02, out of 40 slots. The seven-day average for this server is 0 players.

How does Rust Testserver 02 compare with other servers in the rankings?

The rank for Rust Testserver 02 is #15,310 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust Testserver 02?

These Rust Census lists include Rust Testserver 02: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Rust Testserver 02: what do they indicate?

Read by the game's server browser, Rust Testserver 02 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Rust Testserver 02?

The procedural map on Rust Testserver 02 is generated by the game, measures 1,500 and carries seed 987047212. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Rust Testserver 02?

No gather rate is given in the name of Rust Testserver 02. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rust Testserver 02?

You can open the console in Rust with F1 and enter client.connect 46.4.21.120:28020; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.