Statistical profileOnline
A Rust Server
46.4.21.120:28015 checked 11m ago
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1. Main points
Players now
0/ 250
0% full
7-day average
0
peak 1
Rank
#11,017
top 49%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 250 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,017 of all ranked servers, the top 49%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:44 UTC18d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 46.4.21.120:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 20:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on A Rust Server?
With too few wipes of A Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 8 hours have passed since this world was made.
How is wipe day run on A Rust Server?
Recent wipes drew an average peak of 1 players. 38 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of A Rust Server?
A Rust Server is online at the time of this release. About 36 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 57 of them, or 34%. First recorded by Rust Census on 13 September 2026.
What does the performance record of A Rust Server show?
Over the last 48 hours, server fps averaged 220; the lowest reading was 88. Buildings, deployables and everything else in the world took the entity count to 9,757. Up to 1,108 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for A Rust Server?
A region is not published by A Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.4.21.120:28015 it is addressed.
Which Rust version is A Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for A Rust Server?
The present count is 0 players on A Rust Server, out of 250 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.
How does A Rust Server compare with other servers in the rankings?
The rank for A Rust Server is #11,017 on seven-day player hours, in the top 49% of ranked servers.
Tags, lists
Where does A Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include A Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on A Rust Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on A Rust Server?
The procedural map on A Rust Server is generated by the game, measures 1,500 and carries seed 289356. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is A Rust Server configured, and what rules does it keep?
No gather rate is recorded for A Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join A Rust Server?
Enter client.connect 46.4.21.120:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp250 | Max players Slots: 250. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.