Statistical profileOffline
Roamers TEST - local only
46.238.253.16:28115 checked 7h ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#10,196
top 46%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,196 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Roamers TEST - local only
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:42 UTC11h ago | – | – | running | 1 |
| Tue 27 Oct, 21:48 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 20:04 UTC6d ago | 0 | – | 5.1 days | 0 |
| Thu 15 Oct, 22:12 UTC13d ago | 0 | – | 6.9 days | 0 |
| Thu 15 Oct, 07:19 UTC14d ago | 0 | – | 0.6 days | 0 |
| Wed 14 Oct, 13:42 UTC14d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 16:46 UTC16d ago | 1 | – | 1.9 days | 0 |
| Mon 5 Oct, 18:53 UTC23d ago | 0 | – | 6.9 days | 0 |
| Thu 1 Oct, 08:40 UTC27d ago | 0 | – | 4.4 days | 0 |
| Wed 30 Sep, 21:33 UTC28d ago | 0 | – | 0.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Roamers TEST - local only
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Roamers TEST - local only
What the server publishes and what was recorded
| Address | 46.238.253.16:28115 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 22:12 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 77 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 112 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Roamers TEST - local only: what is it?
Wipes on Roamers TEST - local only fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 13 days 9 hours ago.
How is wipe day run on Roamers TEST - local only?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is Roamers TEST - local only, and is it online now?
Roamers TEST - local only is offline at the time of this release; it was last seen 7 hours ago. Of the 168 hours in the last 7 full days, it was up 27 of them, or 16%. First recorded by Rust Census on 25 September 2026.
What location has been recorded for Roamers TEST - local only?
No region is given by Roamers TEST - local only. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.238.253.16:28115 is its address.
What version of Rust has been recorded on Roamers TEST - local only?
This release lists Roamers TEST - local only on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Roamers TEST - local only?
At this release Roamers TEST - local only is offline, having last been seen 7 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.
What position does Roamers TEST - local only hold in the server rankings?
For seven-day player hours, Roamers TEST - local only is ranked #10,196, placing it in the top 46% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Roamers TEST - local only?
These Rust Census lists include Roamers TEST - local only: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Roamers TEST - local only: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Roamers TEST - local only publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Roamers TEST - local only?
Roamers TEST - local only runs a procedural map, which the game generates.
On Roamers TEST - local only, what rules and settings are in force?
No gather rate is given in the name of Roamers TEST - local only. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Roamers TEST - local only?
You can open the console in Rust with F1 and enter client.connect 46.238.253.16:28115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.