Statistical profileOffline
4Netplayers Rust Server PVE only friends
46.228.192.63:20600 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#6,223
top 28%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,223 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on 4Netplayers Rust Server PVE only friends
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 4Netplayers Rust Server PVE only friends
4000 · seed 1234567890
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1234567890 |
8. Server characteristics
Table 3: Characteristics of 4Netplayers Rust Server PVE only friends
What the server publishes and what was recorded
| Address | 46.228.192.63:20600 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 07:49 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 168 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 139 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for 4Netplayers Rust Server PVE only friends: what is it?
Too few wipes of 4Netplayers Rust Server PVE only friends are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 3 hours.
About the server
Is 4Netplayers Rust Server PVE only friends up, and how well has it held up?
The latest count records 4Netplayers Rust Server PVE only friends as offline, last seen 2 days 15 hours ago. A total of 64 of 168 hours were up over 7 full days, which is 38% of the time. The first sighting of it by Rust Census was on 11 October 2026.
Which location does 4Netplayers Rust Server PVE only friends run from?
No region is published by 4Netplayers Rust Server PVE only friends. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.228.192.63:20600 it is addressed.
On which Rust version does 4Netplayers Rust Server PVE only friends operate?
The version in use on 4Netplayers Rust Server PVE only friends is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does 4Netplayers Rust Server PVE only friends carry?
At this release 4Netplayers Rust Server PVE only friends is offline, having last been seen 2 days 15 hours ago. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is 4Netplayers Rust Server PVE only friends placed?
For seven-day player hours, 4Netplayers Rust Server PVE only friends is ranked #6,223, placing it in the top 28% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry 4Netplayers Rust Server PVE only friends?
These Rust Census lists include 4Netplayers Rust Server PVE only friends: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on 4Netplayers Rust Server PVE only friends: what do they indicate?
These are the tags 4Netplayers Rust Server PVE only friends publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on 4Netplayers Rust Server PVE only friends?
4Netplayers Rust Server PVE only friends runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On 4Netplayers Rust Server PVE only friends, what rules and settings are in force?
The name of 4Netplayers Rust Server PVE only friends carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join 4Netplayers Rust Server PVE only friends?
Enter client.connect 46.228.192.63:20600 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.