Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,856 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

4Netplayers Rust Server-Sven

46.228.192.55:20100 checked 2d ago

moddedoxide
Release date
Next release
In five minutes (11:50 UTC)
Source
Live server queries
Server address
46.228.192.55:20100
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,400

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on 4Netplayers Rust Server-Sven

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:07 UTC12d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 4Netplayers Rust Server-Sven

3000 · seed 1234567890

Map of 4Netplayers Rust Server-Sven

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 4Netplayers Rust Server-Sven

What the server publishes and what was recorded

Address46.228.192.55:20100
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 10:07 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average134 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average73 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average36 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for 4Netplayers Rust Server-Sven: what is it?

Too few wipes of 4Netplayers Rust Server-Sven are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 22 hours.

What should you expect on wipe day at 4Netplayers Rust Server-Sven?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of 4Netplayers Rust Server-Sven?

Last seen 2 days 20 hours ago, 4Netplayers Rust Server-Sven is offline in this release. Of the 168 hours in the last 7 full days, it was up 108 of them, or 64%. It was first seen by Rust Census on 15 September 2026.

In which location is 4Netplayers Rust Server-Sven based?

No region is given by 4Netplayers Rust Server-Sven. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.228.192.55:20100 is its address.

On which Rust version does 4Netplayers Rust Server-Sven operate?

The version in use on 4Netplayers Rust Server-Sven is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on 4Netplayers Rust Server-Sven?

4Netplayers Rust Server-Sven is offline at present; its last recording was 2 days 20 hours ago. The seven-day average for this server is 0 players.

What position does 4Netplayers Rust Server-Sven hold in the server rankings?

For seven-day player hours, 4Netplayers Rust Server-Sven is ranked #15,400, placing it in the top 69% of all ranked servers.

Tag details

Where does 4Netplayers Rust Server-Sven appear among the Rust Census lists and filters?

These Rust Census lists include 4Netplayers Rust Server-Sven: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on 4Netplayers Rust Server-Sven: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags 4Netplayers Rust Server-Sven publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on 4Netplayers Rust Server-Sven?

Size 3,000 and seed 1234567890: that is the procedural map on 4Netplayers Rust Server-Sven, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for 4Netplayers Rust Server-Sven?

The name of 4Netplayers Rust Server-Sven carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join 4Netplayers Rust Server-Sven?

You can open the console in Rust with F1 and enter client.connect 46.228.192.55:20100; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.