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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,738 players on 11,679 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

46.203.182.220:10009 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (09:20 UTC)
Source
Live server queries
Server address
46.203.182.220:10009
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

8d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040010:0019:0004:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:20 UTC8d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server

3600 · seed 1337

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3600
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address46.203.182.220:10009
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 11:20 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average115 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average57 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Rust Server?

With too few wipes of A Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 8 days 22 hours.

What should you expect on wipe day at A Rust Server?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of A Rust Server?

A Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 8 days 3 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 20 October 2026.

What does the performance record of A Rust Server show?

The figures for the last 48 hours give an average of 149 server fps and a minimum of 112. The world carried up to 70,578 entities, including buildings, deployables and all else. Memory use reached 3,445 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for A Rust Server?

A region is not published by A Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.203.182.220:10009 is its address.

Which Rust version is A Rust Server running?

The version in use on A Rust Server is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does A Rust Server carry?

The present count is 0 players on A Rust Server, out of 40 slots. This release gives a seven-day average of 0 players.

How does A Rust Server compare with other servers in the rankings?

The rank for A Rust Server is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry A Rust Server?

Included in these Rust Census lists is A Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Rust Server: what do they indicate?

These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 3,600 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for A Rust Server?

No gather rate is given in the name of A Rust Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join A Rust Server?

Enter client.connect 46.203.182.220:10009 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.