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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,781 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Worldwar BetBoom [dev]

46.174.50.219:28015 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (01:35 UTC)
Source
Live server queries
Server address
46.174.50.219:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#13,898

top 62%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,898 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Worldwar BetBoom [dev]

Players now and over time, UTC

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0020:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.6 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:51 UTC5d ago 1 – running 0
Sat 17 Oct, 20:03 UTC11d ago 1 halved by day 2 5.6 days 0
Thu 15 Oct, 21:00 UTC13d ago 1 – 2 days 0
Wed 30 Sep, 20:44 UTC28d ago 0 – 15 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Worldwar BetBoom [dev]

4500 · seed 1337

Map of Worldwar BetBoom [dev]

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of Worldwar BetBoom [dev]

What the server publishes and what was recorded

Address46.174.50.219:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 09:51 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average24 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Worldwar BetBoom [dev] wipe, and how often?

No next wipe can be predicted for Worldwar BetBoom [dev], which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 15 hours.

How is wipe day run on Worldwar BetBoom [dev]?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

About the server

How reliable is Worldwar BetBoom [dev], and is it online now?

Worldwar BetBoom [dev] is online at the time of this release. About 4 days 11 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 29 September 2026.

Does Worldwar BetBoom [dev] hold a steady frame rate and connection?

Average server fps over the last 48 hours was 198, with a low of 158. The world carried up to 62,588 entities, including buildings, deployables and all else. Memory use reached 3,790 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Worldwar BetBoom [dev]?

No region is published by Worldwar BetBoom [dev]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.174.50.219:28015 it is addressed.

On which Rust version does Worldwar BetBoom [dev] operate?

Rust network protocol 2635 and build 168909 on Linux is the version Worldwar BetBoom [dev] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Worldwar BetBoom [dev]?

At counting time Worldwar BetBoom [dev] recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Worldwar BetBoom [dev] placed?

The rank for Worldwar BetBoom [dev] is #13,898 on seven-day player hours, in the top 62% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Worldwar BetBoom [dev]?

Included in these Rust Census lists is Worldwar BetBoom [dev]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Worldwar BetBoom [dev]?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Worldwar BetBoom [dev] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Worldwar BetBoom [dev]?

Worldwar BetBoom [dev] runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

How is Worldwar BetBoom [dev] configured, and what rules does it keep?

No gather rate is given in the name of Worldwar BetBoom [dev]. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Worldwar BetBoom [dev]?

Enter client.connect 46.174.50.219:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.