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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,238 players on 11,729 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ZONE_51

46.174.48.131:28015 checked 6m ago

moddedoxide
Release date
Next release
In five minutes (12:20 UTC)
Source
Live server queries
Server address
46.174.48.131:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#9,016

top 41%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,016 of all ranked servers, the top 41%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on ZONE_51

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020013:0022:0007:0017:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:22 UTC3d ago 1 – running 0
Tue 13 Oct, 20:28 UTC14d ago 1 halved by day 2 10.7 days 0
Sat 10 Oct, 12:00 UTC18d ago 1 held half 3.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ZONE_51

4000 · seed 1337

Map of ZONE_51

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ZONE_51

What the server publishes and what was recorded

Address46.174.48.131:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 14:03 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average148 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ZONE_51?

No next wipe can be predicted for ZONE_51, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 days 22 hours have passed since this world was made.

What should you expect on wipe day at ZONE_51?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 2.

Server record

What does the record show for the uptime and current status of ZONE_51?

At the latest check, ZONE_51 was online. The uptime it reports puts the last restart at about 3 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 10 October 2026.

How well does ZONE_51 perform?

The figures for the last 48 hours give an average of 102 server fps and a minimum of 87. Buildings, deployables and everything else in the world took the entity count to 91,299. Up to 3,522 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is ZONE_51 based?

A region is not published by ZONE_51. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.174.48.131:28015 it is addressed.

What version of Rust has been recorded on ZONE_51?

The version in use on ZONE_51 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does ZONE_51 carry?

The present count is 0 players on ZONE_51, out of 100 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is ZONE_51 placed?

The rank for ZONE_51 is #9,016 on seven-day player hours, in the top 41% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry ZONE_51?

The Rust Census lists that ZONE_51 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on ZONE_51: what do they indicate?

These are the tags ZONE_51 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for ZONE_51?

ZONE_51 runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is ZONE_51 configured, and what rules does it keep?

No gather rate is recorded for ZONE_51 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join ZONE_51?

Enter client.connect 46.174.48.131:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://m.vk.ru/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.