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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PVE 1 TEST

46.173.129.3:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (12:05 UTC)
Source
Live server queries
Server address
46.173.129.3:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#10,485

top 47%

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,485 of all ranked servers, the top 47%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on PVE 1 TEST

Players now and over time, UTC

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

67%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:53 UTC1d ago – – running 0
Thu 22 Oct, 15:45 UTC6d ago 1 halved by day 2 4.8 days 0
Wed 14 Oct, 18:22 UTC14d ago 1 held half 7.9 days 0
Tue 13 Oct, 23:06 UTC14d ago 1 – 0.8 days 0
Mon 12 Oct, 16:33 UTC16d ago 1 – 1.3 days 0
Fri 2 Oct, 12:21 UTC26d ago 1 held half 10.2 days 0
Thu 1 Oct, 18:35 UTC FW27d ago 1 – 0.7 days 0
Thu 1 Oct, 11:45 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 18:58 UTC28d ago 1 – 0.7 days 1
Mon 28 Sep, 23:25 UTC29d ago 1 – 1.8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PVE 1 TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PVE 1 TEST

What the server publishes and what was recorded

Address46.173.129.3:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 10:53 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on PVE 1 TEST?

No next wipe can be predicted for PVE 1 TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 32 hours.

On PVE 1 TEST, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. If not, it dropped below half by day 2.

Server details

What does the record show for the uptime and current status of PVE 1 TEST?

The latest count records PVE 1 TEST as offline, last seen 31 hours ago. A total of 36 of 168 hours were up over 7 full days, which is 21% of the time. First recorded by Rust Census on 13 September 2026.

In which location is PVE 1 TEST based?

No region is published by PVE 1 TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.173.129.3:28015 is its address.

On which Rust version does PVE 1 TEST operate?

Rust network protocol 2635 and build 168909 on Windows is the version PVE 1 TEST runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on PVE 1 TEST?

At this release PVE 1 TEST is offline, having last been seen 31 hours ago. This release records a seven-day average of 0 players and a peak of 1.

How does PVE 1 TEST compare with other servers in the rankings?

For seven-day player hours, PVE 1 TEST is ranked #10,485, placing it in the top 47% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover PVE 1 TEST?

Included in these Rust Census lists is PVE 1 TEST: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on PVE 1 TEST: what do they indicate?

Read by the game's server browser, PVE 1 TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for PVE 1 TEST?

A procedural map runs on PVE 1 TEST, generated by the game.

How is PVE 1 TEST configured, and what rules does it keep?

The name of PVE 1 TEST carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to PVE 1 TEST?

Enter client.connect 46.173.129.3:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.
moddedModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.