Statistical profileOffline
TESTSERVER by EM$⌀
46.124.143.158:28015 checked 15d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,547
top 63%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,547 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on TESTSERVER by EM$⌀
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:03 UTC15d ago | 1 | – | running | 1 |
| Wed 14 Oct, 02:17 UTC15d ago | 1 | – | 0.4 days | 1 |
| Tue 13 Oct, 08:29 UTC16d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 00:44 UTC16d ago | 1 | – | 0.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TESTSERVER by EM$⌀
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TESTSERVER by EM$⌀
What the server publishes and what was recorded
| Address | 46.124.143.158:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 13:03 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 61 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 109 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 110 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
When does TESTSERVER by EM$⌀ wipe, and how often?
Wipes on TESTSERVER by EM$⌀ fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 days 8 hours ago.
How is wipe day run on TESTSERVER by EM$⌀?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is TESTSERVER by EM$⌀, and is it online now?
Last seen 15 days 7 hours ago, TESTSERVER by EM$⌀ is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 11 October 2026.
What location has been recorded for TESTSERVER by EM$⌀?
No region is given by TESTSERVER by EM$⌀. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.124.143.158:28015 is its address.
What version of Rust has been recorded on TESTSERVER by EM$⌀?
The version in use on TESTSERVER by EM$⌀ is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for TESTSERVER by EM$⌀?
At this release TESTSERVER by EM$⌀ is offline, having last been seen 15 days 7 hours ago.
In the rankings of Rust servers, where is TESTSERVER by EM$⌀ placed?
The rank for TESTSERVER by EM$⌀ is #13,547 on seven-day player hours, in the top 63% of ranked servers.
Lists and tags
Where does TESTSERVER by EM$⌀ appear among the Rust Census lists and filters?
Included in these Rust Census lists is TESTSERVER by EM$⌀: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on TESTSERVER by EM$⌀?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags TESTSERVER by EM$⌀ publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on TESTSERVER by EM$⌀?
TESTSERVER by EM$⌀ runs a procedural map, which the game generates.
On TESTSERVER by EM$⌀, what rules and settings are in force?
No gather rate is given in the name of TESTSERVER by EM$⌀. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is disabled.
Join details
How can you connect to TESTSERVER by EM$⌀?
Enter client.connect 46.124.143.158:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.