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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,496 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Lost Vikings PVE

45.92.38.38:28055 checked 14m ago

moddedoxide
Release date
Next release
In five minutes (21:45 UTC)
Source
Live server queries
Server address
45.92.38.38:28055
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

6/ 50

12% full

7-day average

3

peak 14

Rank

#1,918

top 9%

Last wipe

26d ago

no schedule published

Next wipe

8d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 6 players on it, 12% of its 50 slots.
  • Over the last seven days it averaged 3 players, with a peak of 14.
  • It ranks #1,918 of all ranked servers, the top 9%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Lost Vikings PVE

Players now and over time, UTC

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

Wipe-day peak

18

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 21hThu 5 Nov, 19:00 UTCForce wipe FW
36d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW26d ago 18 – running 7

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Lost Vikings PVE

4250 · seed 827764953

Map of Lost Vikings PVE

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed827764953
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Lost Vikings PVE

What the server publishes and what was recorded

Address45.92.38.38:28055
Region–
Max players50
Group limit16 max
Wipe schedule–
Last wipe1 Oct 2026, 18:17 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

It's NOT allowed to kill/greif other players. English in chat. Any form of racist/sexist/oppressive/degrading behaviour is forbidden. Map-Wipe first thusday every month. No BP-wipe. Limited decay/upkeep. Increased Stacksizes. Several bradley's And more! Keep it nice and friendly! Spreading lies/misinformation regarding players or otherwise is forbidden. Guardians are server moderators. They are very helpfull to those that obey the rules. Everybody is welcome at the comunitybase and use the equipment there as long as you behave. Full set of rules and other info like plugins on our discord: https://discord.gg/4FB9tSsbQA (click view webpage for discord-link)

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average117 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average119 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average113 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35 / 1000

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Lost Vikings PVE: what is it?

The force wipe is the only wipe Lost Vikings PVE takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 3 hours have passed since this world was made.

On Lost Vikings PVE, what happens on wipe day?

An average of 18 players attended at peak across recent wipes. 26 hours after the latest wipe, the crowd peaked.

About the server

Is Lost Vikings PVE up, and how well has it held up?

This release records Lost Vikings PVE as online. The uptime it reports puts the last restart at about 14 hours ago. 163 of 168 hours on across the last 7 full days gives an uptime of 97%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Lost Vikings PVE perform?

Average server fps over the last 48 hours was 52, with a low of 2. The world carried up to 184,674 entities, including buildings, deployables and all else. Memory use reached 5,190 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Lost Vikings PVE?

No region is given by Lost Vikings PVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.92.38.38:28055 is its address.

What version of Rust has been recorded on Lost Vikings PVE?

This release lists Lost Vikings PVE on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Lost Vikings PVE?

The present count is 6 players on Lost Vikings PVE, out of 50 slots. Averaged over seven days: 3 players, with a peak of 14. An average of 10 players was recorded at 19:00 UTC, the busiest hour of the last 48.

How does Lost Vikings PVE compare with other servers in the rankings?

The rank for Lost Vikings PVE is #1,918 on seven-day player hours, in the top 9% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Lost Vikings PVE?

These Rust Census lists include Lost Vikings PVE: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Lost Vikings PVE?

gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Lost Vikings PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Lost Vikings PVE?

The procedural map on Lost Vikings PVE is generated by the game, measures 4,250 and carries seed 827764953. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Lost Vikings PVE?

The name of Lost Vikings PVE carries no gather rate. No group exceeds 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Lost Vikings PVE?

Enter client.connect 45.92.38.38:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/5ubuxfWf9E.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players The server holds 50 slots.
ts16Group limit Team size is capped at 16.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.