Statistical profileOnline
Lost Vikings PVE
45.92.38.38:28055 checked 14m ago
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1. Main points
Players now
6/ 50
12% full
7-day average
3
peak 14
Rank
#1,918
top 9%
Last wipe
26d ago
no schedule published
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 6 players on it, 12% of its 50 slots.
- Over the last seven days it averaged 3 players, with a peak of 14.
- It ranks #1,918 of all ranked servers, the top 9%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Lost Vikings PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Wipe-day peak
18
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW26d ago | 18 | – | running | 7 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Lost Vikings PVE
4250 · seed 827764953
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 827764953 |
8. Server characteristics
Table 4: Characteristics of Lost Vikings PVE
What the server publishes and what was recorded
| Address | 45.92.38.38:28055 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
It's NOT allowed to kill/greif other players. English in chat. Any form of racist/sexist/oppressive/degrading behaviour is forbidden. Map-Wipe first thusday every month. No BP-wipe. Limited decay/upkeep. Increased Stacksizes. Several bradley's And more! Keep it nice and friendly! Spreading lies/misinformation regarding players or otherwise is forbidden. Guardians are server moderators. They are very helpfull to those that obey the rules. Everybody is welcome at the comunitybase and use the equipment there as long as you behave. Full set of rules and other info like plugins on our discord: https://discord.gg/4FB9tSsbQA (click view webpage for discord-link)
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 117 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 119 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 113 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Lost Vikings PVE: what is it?
The force wipe is the only wipe Lost Vikings PVE takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 3 hours have passed since this world was made.
On Lost Vikings PVE, what happens on wipe day?
An average of 18 players attended at peak across recent wipes. 26 hours after the latest wipe, the crowd peaked.
About the server
Is Lost Vikings PVE up, and how well has it held up?
This release records Lost Vikings PVE as online. The uptime it reports puts the last restart at about 14 hours ago. 163 of 168 hours on across the last 7 full days gives an uptime of 97%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Lost Vikings PVE perform?
Average server fps over the last 48 hours was 52, with a low of 2. The world carried up to 184,674 entities, including buildings, deployables and all else. Memory use reached 5,190 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Lost Vikings PVE?
No region is given by Lost Vikings PVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.92.38.38:28055 is its address.
What version of Rust has been recorded on Lost Vikings PVE?
This release lists Lost Vikings PVE on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Lost Vikings PVE?
The present count is 6 players on Lost Vikings PVE, out of 50 slots. Averaged over seven days: 3 players, with a peak of 14. An average of 10 players was recorded at 19:00 UTC, the busiest hour of the last 48.
How does Lost Vikings PVE compare with other servers in the rankings?
The rank for Lost Vikings PVE is #1,918 on seven-day player hours, in the top 9% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Lost Vikings PVE?
These Rust Census lists include Lost Vikings PVE: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Lost Vikings PVE?
gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Lost Vikings PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Lost Vikings PVE?
The procedural map on Lost Vikings PVE is generated by the game, measures 4,250 and carries seed 827764953. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Lost Vikings PVE?
The name of Lost Vikings PVE carries no gather rate. No group exceeds 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Lost Vikings PVE?
Enter client.connect 45.92.38.38:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/5ubuxfWf9E.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts16 | Group limit Team size is capped at 16. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.