Statistical profileOffline
Local Rust Server [No EAC]
45.90.84.166:28015 checked 43d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#12,998
no region published
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #12,998 of all ranked servers, on player hours over the last seven days.
- Its current map went up 47d ago.
2. Players
Figure 1: Players on Local Rust Server [No EAC]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local Rust Server [No EAC]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local Rust Server [No EAC]
What the server publishes and what was recorded
| Address | 45.90.84.166:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 02:53 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 117 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 119 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 113 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Local Rust Server [No EAC]: what is it?
Too few wipes of Local Rust Server [No EAC] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 47 days 18 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Local Rust Server [No EAC]?
The latest count records Local Rust Server [No EAC] as offline, last seen 43 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 14 September 2026.
What location has been recorded for Local Rust Server [No EAC]?
A region is not published by Local Rust Server [No EAC]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.90.84.166:28015 it is addressed.
What version of Rust has been recorded on Local Rust Server [No EAC]?
Rust network protocol 2633 and build 163493 on Windows is the version Local Rust Server [No EAC] runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Local Rust Server [No EAC]?
Local Rust Server [No EAC] is offline at present; its last recording was 43 days 20 hours ago.
In the rankings of Rust servers, where is Local Rust Server [No EAC] placed?
The rank for Local Rust Server [No EAC] is #12,998 on seven-day player hours, in the top – of ranked servers.
Tag details
On Rust Census, which lists and filters carry Local Rust Server [No EAC]?
Included in these Rust Census lists is Local Rust Server [No EAC]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Local Rust Server [No EAC]: what do they indicate?
Read by the game's server browser, Local Rust Server [No EAC] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): The server runs game build 163493; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Local Rust Server [No EAC]?
The game generates the procedural map on Local Rust Server [No EAC].
How is Local Rust Server [No EAC] configured, and what rules does it keep?
No gather rate is recorded for Local Rust Server [No EAC] in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to Local Rust Server [No EAC]?
Enter client.connect 45.90.84.166:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163493 | Build The server runs game build 163493. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.