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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,508 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[NotPublic] Test branch

45.66.162.55:28015 checked 15d ago

moddedoxide
Release date
Next release
In five minutes (17:55 UTC)
Source
Live server queries
Server address
45.66.162.55:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#14,496

top 66%

Last wipe

26d ago

no schedule published

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #14,496 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [NotPublic] Test branch

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [NotPublic] Test branch

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of [NotPublic] Test branch

What the server publishes and what was recorded

Address45.66.162.55:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:07 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [NotPublic] Test branch: what is it?

Once a month, and only with the force wipe, does [NotPublic] Test branch wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 26 days 8 hours ago.

On [NotPublic] Test branch, what happens on wipe day?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

What does the record show for the uptime and current status of [NotPublic] Test branch?

The latest count records [NotPublic] Test branch as offline, last seen 15 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 24 September 2026.

Which location does [NotPublic] Test branch run from?

A region is not published by [NotPublic] Test branch. Rust Census does not look up where the machine stands; it shows where a server says it is. At 45.66.162.55:28015 it is addressed.

What version of Rust has been recorded on [NotPublic] Test branch?

The version in use on [NotPublic] Test branch is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does [NotPublic] Test branch carry?

[NotPublic] Test branch is offline at present; its last recording was 15 days 9 hours ago.

What position does [NotPublic] Test branch hold in the server rankings?

For seven-day player hours, [NotPublic] Test branch is ranked #14,496, placing it in the top 66% of all ranked servers.

Lists and tags

Where does [NotPublic] Test branch appear among the Rust Census lists and filters?

The Rust Census lists that [NotPublic] Test branch fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on [NotPublic] Test branch: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; jp0 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags [NotPublic] Test branch publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for [NotPublic] Test branch?

[NotPublic] Test branch runs a procedural map, which the game generates.

On [NotPublic] Test branch, what rules and settings are in force?

The name of [NotPublic] Test branch carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join [NotPublic] Test branch?

You can open the console in Rust with F1 and enter client.connect 45.66.162.55:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Other

jp0Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.