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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,659 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

GameServers.com

45.63.50.94:28016 checked 15m ago

modded
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
45.63.50.94:28016
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,404

top 69%

Last wipe

3392d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,404 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3392d ago.

2. Players

Figure 1: Players on GameServers.com

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of GameServers.com

3500 · seed 2234674

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed2234674
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of GameServers.com

What the server publishes and what was recorded

Address45.63.50.94:28016
Region–
Max players50
Group limitnot published
Wipe schedule–
Last wipe14 Jul 2017, 04:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average110 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on GameServers.com?

Too few wipes of GameServers.com are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3392 days 18 hours.

About the server

How reliable is GameServers.com, and is it online now?

GameServers.com is online at the time of this release. The uptime it reports puts the last restart at about 6 days 7 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of GameServers.com show?

The figures for the last 48 hours give an average of 262 server fps and a minimum of 245. The world carried up to 47,549 entities, including buildings, deployables and all else. The peak memory use recorded was 721 MB. Players feel low fps and a rising entity count as lag.

In which location is GameServers.com based?

A region is not published by GameServers.com. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.63.50.94:28016 is its address.

Which Rust version is GameServers.com running?

Rust network protocol 2000 on Windows is the version GameServers.com runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on GameServers.com?

The present count is 0 players on GameServers.com, out of 50 slots. This release gives a seven-day average of 0 players.

What position does GameServers.com hold in the server rankings?

The rank for GameServers.com is #15,404 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does GameServers.com appear among the Rust Census lists and filters?

The Rust Census lists that GameServers.com fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.

Which meanings do the tags on GameServers.com carry?

Read by the game's server browser, GameServers.com publishes these tags: mp50 (Max players): Slots: 50; v2000 (Protocol): Your game must run protocol 2000 to join; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): This server is listed as modded, with plugins or settings that change the game; h94936382 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for GameServers.com?

GameServers.com runs a procedural map of size 3,500 with seed 2234674, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is GameServers.com configured, and what rules does it keep?

No gather rate is recorded for GameServers.com in its name. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join GameServers.com?

You can open the console in Rust with F1 and enter client.connect 45.63.50.94:28016; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asoxide,modded,mp50,v2000,h94936382,stok

Game

mp50Max players Slots: 50.
v2000Protocol Your game must run protocol 2000 to join.

Mods and access

oxideOxide Plugins are handled by Oxide (uMod) on this server.
moddedModded This server is listed as modded, with plugins or settings that change the game.

Other

h94936382Custom tag The tag is custom: it was set by the owner or by a plugin.
stokCustom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.