Statistical profileOnline
Cobalt Studios - Bubbas Test Server
45.61.173.40:28069 checked 11m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it.
- It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Cobalt Studios - Bubbas Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
17.2 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:13 UTC18d ago | 0 | – | running | 0 |
| Wed 23 Sep, 04:26 UTC35d ago | 0 | – | 17.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Cobalt Studios - Bubbas Test Server
What the server publishes and what was recorded
| Address | 45.61.173.40:28069 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 09:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 194 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 181 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 136 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Cobalt Studios - Bubbas Test Server wipe, and how often?
Too few wipes of Cobalt Studios - Bubbas Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 18 days 4 hours ago.
What should you expect on wipe day at Cobalt Studios - Bubbas Test Server?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
Is Cobalt Studios - Bubbas Test Server up, and how well has it held up?
Cobalt Studios - Bubbas Test Server is online at the time of this release. By its own reported uptime, it restarted about 18 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
Does Cobalt Studios - Bubbas Test Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 193; the lowest reading was 164. Buildings, deployables and everything else in the world took the entity count to 43,783. Up to 4,406 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Cobalt Studios - Bubbas Test Server?
No region is given by Cobalt Studios - Bubbas Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.61.173.40:28069 it is addressed.
On which Rust version does Cobalt Studios - Bubbas Test Server operate?
Rust network protocol 2634 and build 167398 on Linux is the version Cobalt Studios - Bubbas Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Cobalt Studios - Bubbas Test Server?
At the time of counting, Cobalt Studios - Bubbas Test Server recorded 0 players. The seven-day average for this server is 0 players.
What position does Cobalt Studios - Bubbas Test Server hold in the server rankings?
The rank for Cobalt Studios - Bubbas Test Server is #15,432 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does Cobalt Studios - Bubbas Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Cobalt Studios - Bubbas Test Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Cobalt Studios - Bubbas Test Server carry?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags Cobalt Studios - Bubbas Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Cobalt Studios - Bubbas Test Server?
Size 3,000 and seed 1234: that is the procedural map on Cobalt Studios - Bubbas Test Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Cobalt Studios - Bubbas Test Server, what rules and settings are in force?
No gather rate is given in the name of Cobalt Studios - Bubbas Test Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Cobalt Studios - Bubbas Test Server?
You can open the console in Rust with F1 and enter client.connect 45.61.173.40:28069; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.